The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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REVENGE! challenge
   
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Tags: Lua, Challenges
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29 mrt 2018 om 22:54
6 okt 2021 om 3:03
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REVENGE! challenge

In 1 verzameling van ☢ Nato Potato ☢
NatoPotato's Binding of Isaac Mods
108 items
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You're so sick and tired of being killed by that little prick and his friends over and over, it's time for revenge!

You don't care if everyone's supposed to stay in their rooms and wait for the next run, or if everyone will turn on you for breaking the rules, it'll be worth it, why should the bosses have all the fun?

The Revenge! challenge starts like a normal Isaac run, but once you've killed a non-boss enemy and cleared the room the game stops watching Isaac and focusses on a newly respawned monster.

As the monster your goal is to defeat the Isaac boss, you can pick up items just like Isaac to help you on your way.

Once switched to a monster you will lose any items and pickups Isaac had and your health will change to match the max health of the monster, the difficulty of your run will depend on whatever enemy type you became.

Since plenty of enemies have no ranged attacks you will be immune to contact damage so you can actually do damage, hopefully you'll find a good familiar or other weapon type or something along the run.

Whether the monster has a natural ranged attack or not, if you collect a new weapon type like brimstone or tech you'll gain that weapon, you should also be able to fly if the monster is a flying type.
(if you dont get weapon type/flying try quit and continue)

What kind of monster will you become? a fatty with monstros lung? a pooter with trisagion? perhaps a brimstone shooting dip? have fun!
13 opmerkingen
Lalhs 20 jan 2023 om 19:11 
cool idea, unfortunately is very rng based, you need to hope you get a room with a strong enemy when starting
Shinsuke 7 sep 2022 om 0:42 
Sounds like a great idea! Isn't it by chance that it also works for Repentance or do you have to wait for dedicated updates?
Pixel_Flight 6 okt 2021 om 9:39 
It does indeed function, although shots fired by the monster controlled by the player are inexplicably white and when playing as a horf, it is impossible to fire unless there is an enemy lined up with you, making it impossible to shoot fires. This latter point may be intentional, but I am mentioning it in case it is not.
☢ Nato Potato ☢  [auteur] 6 okt 2021 om 3:05 
should work now
Pixel_Flight 24 aug 2021 om 22:09 
Is there a chance this could be updated for Repentance? It's a super cool concept, but it's not working at all right now :(
Steel, my beloved 2 jun 2021 om 10:34 
This is such a cool challenge. I love stuff where you play as the monsters in games!
InspectorGadget 24 aug 2020 om 14:54 
can you make a version of this where you play as a BOSS? (Just suggestion)
☢ Nato Potato ☢  [auteur] 17 nov 2018 om 18:39 
thanks for pointing that out, forgot that flying enemies still take damage from spikes, should be fixed now
grey 17 nov 2018 om 16:43 
Think I might've found a bug. As a Pooter, I can fly over pits, rocks, etc., but I still take damage when flying over spikes, even outside the sacrifice room. I tried giving myself various flight items, all to no avail. If you're still working on this mod, could you check it out?
Less 25 aug 2018 om 14:24 
cool!