The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Pocket Hearthfires v1.07 (addon for Pocket Empire Builder)
   
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19 Mar, 2013 @ 7:50pm
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Pocket Hearthfires v1.07 (addon for Pocket Empire Builder)

Description
Pocket Hearthfire v1.07 - A Pocket Empire Builder Plugin
by splynter

ReadMe:

MOD REQUIREMENTS:
Hearthfire DLC
Pocket Empire Builder v1.34
SKSE (SKSE can be downloaded from: http://skse.silverlock.org/ )

IMPORTANT: After installing Pocket Empire Builder v1.34 and Pocket Hearthfire v1.07, you MUST move Pocket Hearthfires in the load order so that it loads AFTER Pocket Empire Builder. Pocket Empire Builder is a master file for Pocket Hearthfire and shares a lot of resources. If Pocket Hearthfire isn't loaded after PEB you will lose a lot of functionality.

WHAT IS IT?
The Pocket Hearthfire is a plugin for the Pocket Empire Builder. It provides access to a few of the items available in the Hearthfire DLC

DEPLOYABLE HOUSES: 3 new player houses: a Whiterun style shack, a large Whiterun style Longhouse with a tower, and a large Whiterun style Longhouse with porches on 3 sides. These houses are spawned and have walkthrough doors, with the exception of the tower doors, so you can place as many in game as you need.

The shack is fairly small, but the longhouses are quite large. Since they are spawned, there isn't any furniture or decorations inside. You will need to decorate them yourself, but then again, that's part of the fun ;-)

The doors to the tower are load doors, so the number is limited by how many I make and store in game. Right now, there's 10 sets of load trapdoors for the towers. I'll add more later if needed.

If you have the "Adjust Item after Placement" option enabled in 'settings', when you place a house, you can adjust the position just like you normally would. When you are finished moving the building where you want it, click 'exit' and the doors will be automatically placed for you.

If you decide to move the house later or if you had the "Adjust Item After Placement" disabled, you can use the "packup/adjust spell" to place the doors. When you cast the pack/adjust spell at one of these houses, you'll get the same menu as before only with a third choice: "deploy doors". Selecting "deploy doors" will cause that buildings doors to be spawned and placed. If you need to move the house, I suggest that you first remove (delete) the existing doors using the pack/adjust spell, then move the house to where you want it. After that, cast the spell at the house again and select "deploy doors".

TROPHIES
All of the Hearthfire trophies are available for decorating your houses. You can select from 3 different bases (or pedestals) and 26 different life sized animal trophies to place on it. It also includes humanoid creatures like the Falmer, Hagravens, as well as Dwemer robotic constructs.
To place a trophy on a pedestal, select the 'trophy bases' option and select the base you want to use. Next, select the trophy to place. If you made no adjustments to the bases position and spawn a trophy, it will be placed in position on the base. If you move the base you will need to move the trophy accordingly after spawning it.

MISC ITEMS
There are also a few misc items, such as the crafting oven, butter churn, and the sleepable vampire coffin.

How Do You Get It?
*************************
Download it, extract it to your Skyrim "data" directory, choose 'yes' to overwrite files or combine folders, or, use NMM to download and install it. Make sure it's enabled in either NMM or in the Skyrim Launcher 'Data Files' section.

How To Use It
******************
The first time you launch the game after installing the Pocket Heathfire or after an update, you should get a message telling you that it was added. You will find a "Pocket Hearthfire" token in the apparel section of your inventory. Equip the token and exit the menu to get started. I suggest you hot-key the token to have easy access. A menu will give you the various choices. After you click on an item, and it appears before you, you will be be presented with an Adjustment Menu to adjust the positioning of the item.

You also have the option of repositioning an item by using the "Packup/Adjust Spell" found in the Pocket Empire Builder "settings" menu. Simply equip the spell and cast it on whatever you want to move or packup and a dialogue will appear giving you the choices.

For more info on using the various controls, read the Pocket Empire Builder "readme" file and the FAQ that are included in the Pocket Empire Builder archive.
Popular Discussions View All (1)
1
24 Mar, 2013 @ 6:20pm
WE LOVE U SPLYNTER!
IronSheep
47 Comments
Chuckmorris101 12 May, 2018 @ 5:33pm 
can someone port this to xbox one please
Nukem962001 26 Aug, 2015 @ 10:42am 
Will this be available on the NEXUS?
Sentient Cookie 6 Dec, 2014 @ 10:24am 
For those of you still using BOSS, use LOOT. It's basically the updated version of BOSS. You can acquire the installer files here: https://github.com/loot/loot/releases/tag/v0.6.0
You may still have to manually move a couple of .esp files, but for the most part LOOT puts everything where it needs to go.
oceanvista 6 Jul, 2014 @ 11:59am 
so far so goog werk with my 40 other mod :)
Gestafalus 24 May, 2014 @ 2:57pm 
I reset the load order with the followers loading b4 the pocket series. So far, it seems to have worked someof them . One is still bugged. I'll keep trying.
Gestafalus 24 May, 2014 @ 1:37pm 
Oh and this is what BOSS says about empire builder,for some reason,Warning: This file contains unexpected (or out of order) records and should be removed.
Gestafalus 24 May, 2014 @ 1:36pm 
the load order may fix it. I'll try to see if that's it and let you know. Thanks for the quick reply.
splynter  [author] 24 May, 2014 @ 1:08pm 
@Gestafalus
I will be revamping this plugin soon to work with the new version of Empire Builder. That is an odd problem, hopefully the new version will work for you. The new builder will be released in beta as soon as I can finish the readme files. I'll have a closer look at the objects used from hearthfire. They are all replicated, so there shouldn't be any conflict, but it sounds like something is happening. The various sections of the new builder will be seperate plugins so you can, for instance, not load the npc's plugin and see if that fixes one of the problems. For now, make sure that any follower mods that you are using are loaded AFTER all of the pocket mods. That way, it will have overwrite anything that it has a conflict with.
Gestafalus 23 May, 2014 @ 9:38pm 
I am having a problem.I encountered this before. There is a strange problem with random folage showing up on the interiors of all my houses. Not the ones I am building with the pocket, but the one ones I built in hearthfire.(actually all interiors have this it seems). Also, there is a problem with followers. As soon as I load this mod all my followers take off and i can't recruit them back.My fix b4 was delete pocket and everything was fine. but no more pocket.
splynter  [author] 14 May, 2014 @ 11:41pm 
I've recently added some info on the upcoming beta version of the Empire Builder. You can read them here:
http://steamproxy.net/sharedfiles/filedetails/?id=107889592&tscn=1395495676