Starbound

Starbound

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Starbound Weapon Overhaul (Deprecated)
   
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6 Mar, 2018 @ 1:57pm
11 Mar, 2018 @ 1:32pm
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Starbound Weapon Overhaul (Deprecated)

Description
This mod is deprecated. Get the new version here: https://steamproxy.net/sharedfiles/filedetails/?id=1967748482

Starbound Weapon Overhaul is a comprehensive mod that alters every randomgen gun in the vanilla game. New sprites have been created for every single randomgen gun, making them hopefully more visually appealing and certainly less frankensteined together. Several weapons' stats have been changed in small or significant ways, making them more useful and allowing for more freedom to play the way you want. This will work with an existing character, but a new one is recommended, as your current weapons won't be affected by the changes in this mod.

A small list of things that have been altered in this mod:
*All randomly generated guns have been re-sprited with new and original parts. Every. Single. One. They are designed to look more reminiscent of real-world weapons. Some parts are inspired by classic science-fiction and video game weapons, however. The new look should fit in just fine with Starbound's lore while also being visually appealling.
*All randomly generated guns were given new naming schemes inspired by real-world weapons, while still keeping the original manufacturers such as Teklacki or Graxus.
*Pistols and machine pistols are mostly unchanged. Regular pistols only spawn with two different parts, butt and barrel. Though this slightly reduces their variety, they look much more consistent and less goofy because of it.
*Shotguns have tighter spread and higher damage per second so they're actually good at close range instead of just decent. Fire times are slightly slower. Common shotguns can spawn with a new ability called Slug Shot, allowing them to fire a single powerful bullet instead of several weak ones. Uncommon and rare shotguns get Tri-Shot, which fires three strong projectiles in a much narrower spread.
*Assault rifles get a new special ability, Underbarrel Shotgun, allowing them to fire a spread of pellets for when an enemy gets too close for comfort. Spray n' Pray has been improved, tightening up its formerly massive spread and renaming it to Full Auto.
*Most notably, Grenade launchers are now two-handed and have several new abilities. Proximity mines are now available as a special ability and receive a damage boost to encourage their use. Shrapnel Bomb and Sticky Bombs, formerly shotgun abilities, are now usable by the grenade launcher. Common launchers also gain the Flare Launcher ability, allowing them to shoot flares in dark areas to make underground exploration easier.
*Rocket launchers fire slower, making them more powerful (and costly to use) overall. To compensate for their increased unwieldiness, they can occasionally spawn with the Micro Missiles ability, allowing them to fire smaller and weaker rockets at a much faster rate.
*Sniper rifles fire slower and have increased damage. They also gain access to Underbarrel Shotgun.

Incompatibilities:
*Frackin' Universe.
*Manufacturer's Touch.
*Anything that alters the .activeitem file for vanilla randomly generated guns or adds new item parts. I probably won't be making compatibility patches, so anyone is free to make one if they want.
*My own Stolte Inc. mods work fine and this mod was built with their compatibility in mind, but a patch will be provided for them to use the new abilities as well as to slightly adjust their base/muzzle offsets for the new sprites.

If you wish to use one or more of the mods above with this, a compatibility version is available here:

http://steamproxy.net/sharedfiles/filedetails/?id=1323485276

This mod will be updated periodically to improve balance and address bugs. If you spot anything not working properly, let me know and I'll fix it as soon as possible. Have fun with your spiffy new weapons!
97 Comments
Mae  [author] 16 Jun, 2023 @ 9:32am 
@bad P2P

My best teacher was trial and error, but I'm certain there are some useful JSON and LUA tutorials online. If you're in the Starbound Discord server, there should also be plenty of people to help you take your first steps into modding the game!
bad P2P 16 Jun, 2023 @ 9:00am 
where can you learn more in modding the vanilla guns?
Raiizy 31 Oct, 2019 @ 11:16am 
It does not need to be updated, it works perfectly fine
Mae  [author] 31 Oct, 2019 @ 8:27am 
@ 愛らぶゆ

It has not been updated, and most likely will not be.
watermelonmint_ 31 Oct, 2019 @ 3:31am 
Has this been updated to be compatible with 1.4? Checking to see if this is one of the mods causing my game to super duper lag :(
Raiizy 25 Aug, 2019 @ 12:59pm 
Yeah,it was fine,thanks!
Mae  [author] 25 Aug, 2019 @ 11:51am 
@ ♥Your local sex offender♥

If the Borderlands random-gen weapons don't replace the vanilla weapons it should be fine.
Raiizy 25 Aug, 2019 @ 2:36am 
Is it compatible with borderlands random-gen weapons?
Jebi Bones 1 Aug, 2019 @ 9:12pm 
Hey, really good mod. My only complain is that Pistols can't be modified with the "Weapon Assembly" mod because they lack the "body" part.
I know it may be too much to ask for a fix, but I figure I should at least let you know so you put that mod into the incopatibillities part. (Everything works fine, its just the pistols that cant be assembled nor disassembled).
Cthuloso 30 Jul, 2019 @ 7:23pm 
@ LondonStotle
Alright, thanks.