Space Engineers

Space Engineers

67 ratings
Howitzer - Long Range Edition
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
5.033 MB
27 Feb, 2018 @ 6:09am
24 Apr, 2018 @ 3:15am
5 Change Notes ( view )

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Howitzer - Long Range Edition

Description
WARNING
!!!YOU NEED TO SWITCH AMMO TYPE TO HIGH EXPLOSIVE AT HOWITZER SETTINGS!!!
!!!PLEASE TURN OFF AUTO CLEAN UP IN ALT F10 SETTINGS!!!

Update
Added 3 shots mag, and reload 12 seconds after.

Description
Edited mod file, providing proper range for howitzer canon. I am not creator of mod, all credits go to aulus-jpn:
http://steamproxy.net/sharedfiles/filedetails/?id=792572113
Mod is not survival ready, ask original author.

1g earth gravity: Max range - 4km
67 Comments
gonnes 5 Jun, 2022 @ 3:18pm 
pleas update it
RE4L54UERKR4U7 28 Jul, 2020 @ 2:46am 
@zachy97 not functional since a year or even more
zachy97 28 Jul, 2020 @ 2:04am 
so, this mod is no longer functional?
Smegmagician 14 Aug, 2018 @ 9:23am 
i call false advertisement cuz the projectiles would only go about 1.2km at a 45 degree angle
Artama Meyer 11 Aug, 2018 @ 4:26am 
@neraniel Still not fixed
Neraniel  [developer] 30 Jul, 2018 @ 2:32am 
Mod now causes game to crash. Assembler attempts to locate definition of AmmoMagazine M777, but there is none. Seems like Blueprints.sbc line 31 should contain SubtypeId="M777_Cartridge"
instead of SubtypeId="M777" as there is no M777 magazine defined.
zachy97 17 May, 2018 @ 6:17am 
I love this mod :D https://www.youtube.com/watch?v=Y0LkvlfiMmI&feature=youtu.be Awesome! And better in multiplayer, duels are fun!
Verto 6 May, 2018 @ 11:45pm 
Not survival ready? In wich way? We can't craft it? We can't craft ammo? We need to load it manually?
jura7  [author] 24 Apr, 2018 @ 3:15am 
@Whiplash141
Thanks, fixed :)
Whiplash141 23 Apr, 2018 @ 4:35pm 
-4 and -5 specifies the velocity deviation in the vertical direction of the cannon barrel. The way you have it set up now, the shell will always start with downwards velocity. 0 would signify that the shell is flying straight ahead. Thats why the original mod uses -2 to +2, so that the average vertical velocity spread is 0. :)