Empyrion - Galactic Survival

Empyrion - Galactic Survival

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HV()_Omega_WAR-Monger(S)
   
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Blueprint: Hover Vessel
Tags: Blueprint
File Size
Posted
Updated
164.471 KB
27 Feb, 2018 @ 5:29am
4 Mar, 2018 @ 3:46am
2 Change Notes ( view )

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HV()_Omega_WAR-Monger(S)

In 1 collection by rucky
OMEGA FOUNDATION Vessels for EMPYRION MP
49 items
Description
BLUEPRINT IS FOR ALPHA 7.x & ALPHA 8.x.
It''s not for anything newer.
You most propably need to adjust anything from adding Shields, CPU stuff and other things!

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THE WAR-MONGER Type S:
=======================

This is a slightly modified WAR-Monger without Drill-Lasers and Multiturret.
Additional some small equipment changes were made to fulfill Jenniphurr's [ZeroG] Challenge Build 02 at the main forums: https://empyriononline.com/threads/zerog-challenge-build-02.36649

Here it is:
  • Designed as Heavy Battle Tank it has FULL Weapon amount. That is:
    • 6x Gatling Guns
    • 6x Minigun Turrets
    • 4x Rocket Turrets
    • 4x Plasma Turrets
    • 1x Artillery Turret
    As this is still my original WAR-Monger, with only slight changes you can easily add
    • 6x Drill T2-Laser
    • 1x Multiturret
    For these additional Guns and Turrets you just have to remove the not plain textured blocks at the front respectively the not rugged looking blocks at the front protection fender.

    All Turrets are leveled and/or side adjusted, meaning they can fire all at once at any target infront!
  • Still good manoeverability (for a hover war tank):
    • Main Thrust: 13m/s²
    • Reverse Thrust: 7m/s²
    • Lateral Thrust: 9m/s²
    • Hover Power: 62m/s²
    • Pitch: 2.25 deg/s²
    • Yaw: 2.02 deg/s²
    All Thrusters are exposed.
  • The usual survival and looting equipment. This got a slight change too because of the challenge criterias.
    • 4x Ammo boxes
    • 2x Constructors
    • 7x Cargo boxes (down from 10)
    • (removed 2x Harvester boxes - don't forget to add back if you add Drills ;-)
    • 7x Fridges (up from 5)
    • 7x Armor lockers (up from 2)
    • 1x O2 Station
    • 5x Passenger Seats
    • +1 Pilot Backup Seat
  • Heavy frontal armor (multiple layers, even the glass windows are NOT the only protection for the pilot ;)) will make sure the Team will get where it needs to go!
    • Enclosed Cockpit behind 1-3 layers of windows can hold some damage
    • Additional forcefield (airtight) secured back area with own ventilator and redundant Pilot Seat for hull breach backup situations!
    • All explosive devices are kept in the back! (Generators, Fuel tanks)
    This is an Frontal Assault Tank!

Additional Features as requested from the challenge:
  • Landing gears. Check.
  • Standby time over 23 hours at full activation and up to 50 hours with minimal running power.

Sensor/Signal-Logic/Commands in the Control Menu:
  • Own deactivation signal for Artillery, Plasma and Rocket Turrets (so you can only use the turrets you want!)
  • (Multiturret Switch (deactivate after using! It takes a lot of energy!!) - not yet usable as there is no Multiturret installed atm ;-)
  • Constructors Switch
  • Front-Spotlights Signal
  • Forcefield Switch
  • Thruster & RCS & Hoover & Boosters Switch - shutting down ANY movement power
  • Multiple Door Signals:
    • Doors_Active - Signal to enable automatic Doors - these will be opened through Motion Sensors
    • If this is set, Doors_Open - Signal to let the Doors permanently open - man I hate that permanently door opening and closing clapping sound!!
    • Doors_Active Signal in the Control Menu can be overriden with a Lever near the left Side Door - when you have activated Doors_Open and deactived Doors_Active (meaning the Doors are closed) you can open them permanently with the lever without going into the control menu ;-)

Additional Feature:
  • The Front Protection Fender can be removed and replaced with 2 Harvester Modules at the existing front Mounting Points!

Information: This version will not take part in the Challenge, but the Big Bad Brother ;-)
http://steamproxy.net/sharedfiles/filedetails/?id=1320115861

Thanx for any subscription and thumbs up!
3 Comments
rucky  [author] 3 May, 2018 @ 12:47pm 
definitive! that's indeed a very good mod!
perhaps I will update both (or all three) variants
but I'm not on the 8 EXP branch yet...
rucky  [author] 3 May, 2018 @ 12:18pm 
nice one!
but you modded the full WAR-Monger not the S-Variant without the Drill LaserZ ;-)
but +1 will remember that when building it!
thanx for sharing!!
rucky  [author] 4 Mar, 2018 @ 3:47am 
Update: Added the 6. Gatling Gun.
Pictures still showing the old version. Last Picture show the update.