Space Engineers

Space Engineers

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ShadowFlux Used Equipment & Armour DX11 ( ReUpload )
   
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Type: Mod
Mod category: Modpack
File Size
Posted
Updated
175.037 MB
24 Feb, 2018 @ 7:42pm
25 Feb, 2018 @ 4:52pm
2 Change Notes ( view )

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ShadowFlux Used Equipment & Armour DX11 ( ReUpload )

Description
The Source Mod Made By ShadowFlux
http://steamproxy.net/sharedfiles/filedetails/?id=297456650&searchtext=shadowflux

This is a ReUpload of the texture update done by The Witch.
Also Added The Heavy Armor Add-on done by Ciesson ZA
http://steamproxy.net/sharedfiles/filedetails/?id=299814144&searchtext=shadowflux


Main Note: I Can't do any type of Modding, except for light editing of the xml file.
I claim no credit with this Mod, I only reloaded this mod because I love the rust look of the blocks.
Thanks To:
ShadowFlux for making the Used Equipment Mod
Ciesson ZA for the Heavy Armor Addon
The Witch for the DX11 Texture Update and for maintaining this Mod.

Changes I made:
Added Combined Blocks in the G-Menu For Light and Heavy Armor Blocks, and Conveyor Block
Updated the Output of the Large Reactor to 300MW and the small Reactor to 30MW
Inceased the building costs of both reactors to try to balance it against the vanilla reactors
Inceased the Building costs of SF Heavy Armor to match the vanilla heavy armor
Doubled the building costs of the SF Assembler and Refiner, because the size of the two
Set the Small SF Container to the same size as the Small Cargo Container, but the components needed are roughly the same as a combined Small Cargo Container and Converyor hub.
Set the Large SF Container to 2x the size and component cost to a Large Cargo Container

To Do:
Match Cargo Containers to Vanilla Containers ---- Done
Remove glass component from conveyors ----- Done

Current Bugs with the Mod:
small purple block on 3x3 cargo doors, doesn't effect the doors

Items that are Broken - Please Not Use
4way door - not air tight and can't walk thru it
17 Comments
b0ss_302 30 Jul, 2022 @ 10:36am 
I FOUND IT
Yeto 25 Mar, 2020 @ 11:42am 
for me the thrusters are working
Yeto 25 Mar, 2020 @ 11:41am 
Lovely Thank You !
Freki 7 Oct, 2019 @ 7:39pm 
I could be completely mad, but last time I used this the thrusters had no firing animation, just a terrifying black anomaly would form behind where the 'flame' should be. The four part door, if I remember correctly, worked for me, but worked backwards, in that if it was "closed" it would be walk-through able and if "open" it would not. Is this fixed at all? Am I insane?
Tonic 11 Aug, 2019 @ 9:23pm 
in hindsight reading the mod info would probly be smart lol
Madness  [author] 11 Aug, 2019 @ 8:58pm 
4way door is broken and I have no idea how to fix it.
Tonic 11 Aug, 2019 @ 8:33pm 
i had a bizzare crash when placing a 4-way door in survival. is this just me?
Madness  [author] 15 Jul, 2019 @ 6:24am 
@bigbadvoodoodady_1 thx for heads up about the cargo doors.
Axebeard 7 Mar, 2019 @ 5:02pm 
Doesn't look right in the new update.
bigbadvoodoodady_1 26 Nov, 2018 @ 2:54pm 
Just an FYI, but I'm receiving a small purple cube when my door is retracted.... it slides up in place of the door itself; something with the shader. The regular door shader is fine. Thanks,