Arma 3
98 ratings
Rested Weapon Movement resigned
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Animation
File Size
Posted
766.191 KB
24 Feb, 2018 @ 4:47am
1 Change Note ( view )

Subscribe to download
Rested Weapon Movement resigned

In 1 collection by Zeusops
Z-OPS Mods (Optional)
53 items
Description
Repackaged and resigned with permission from the author. Original mod can be found here.
Popular Discussions View All (1)
1
14 Sep, 2020 @ 7:23am
Requesting permission to bundle
Dystroxic
17 Comments
☠ BugsPray ☠ 6 Jan @ 12:13am 
Hi, does it conflict with heavy weapons framework mod by any chance ? I wondered because I cannot see the hip fire animation that it is supposed to provoke when wielding machine guns.

https://steamproxy.net/sharedfiles/filedetails/?id=3328314886

thanks in advance
Mavrick 27 Dec, 2023 @ 8:45pm 
Always beautiful.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 26 May, 2023 @ 12:37pm 
Still works. But NOT with PiR enabled.

This makes it so that it doesn't use the "in your face" weapon resting when you have your gun up during standing moving, crouched moving, and crouch weapon lowered (2xC). Makes it so that you match the AI's animations too and you aren't the single soldier who raises their weapon while in combat pace.

If you can't see the difference between this and default A3's player rested weapon, then I dunno what to tell you. :jake:

Alternative for AI to copy player's combat pace is this mod - AI Combat-pace animation Fix by Liber-Tea: https://steamproxy.net/sharedfiles/filedetails/?id=2050780834
Predator14 30 Dec, 2022 @ 7:38am 
inutile
JKJ 13 Nov, 2022 @ 5:11pm 
WHERE PORADNIK
gbr000 2 Oct, 2022 @ 9:20am 
You can rest your weapon by pressing 2xCtrl so I don't know the purpose of this addon, besides you can also have 2xC to be focused or not. All by default of the game:navy_hoi:
God's Gayest Helldiver 25 Mar, 2020 @ 8:10pm 
is this client side?
eee 8 Oct, 2019 @ 4:29pm 
😳
Marshal 14 Jul, 2019 @ 4:33am 
Does this work with arma 2 animations mod?
Zeusops  [author] 13 Oct, 2018 @ 7:23am 
@Sajmonness
The actual functionality is exactly the same as in the original. If the server has key signature checking enabled, you have to use this one because the original one is not properly signed.