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a lot of gyro's are as far in the front of the ship as they can be, where they're utterly useless, gyroscopes work best at the centre of mass, sadly, that's where the power generation is, though it is good to see that most of the gyro mass is at least around the centre of mass.
i dont know if you still play, but in future, you're going to see much better results from gyro's if you make the centre of mass a sollid chunk of gyro's, and then build around that, instead of the other way round.
still it's a awesome ship, i got it to 0.27 yaw and 0.29 pitch, along with 0.79 roll after replacing some gyro's with thrusters, very nice for how sturdy the ship is!