Left 4 Dead 2

Left 4 Dead 2

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The Ultimate Realistic Apocalypse Mod
   
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Game Content: Scripts
File Size
Posted
Updated
302.337 KB
5 Mar, 2013 @ 4:02am
21 May, 2013 @ 2:10am
15 Change Notes ( view )

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The Ultimate Realistic Apocalypse Mod

In 1 collection by Ren 1-10
The Ultimate Realistic Apocalypse Collection
30 items
Description
This mod changes the entire feel of L4D2. It is meant to take away the arcade-ish feel of the game and feature a much more realistic, REAL APOCALYPSE feeling.
Scroll to the end of this description to learn how to play the solo version of the mod. *

In this mod:
-changes to the stats of all weapons (damage, accuracy, recoil, range, clip size) to a realistic value
-realistic max reserve ammo values including limited pistol ammo!
-changes in weapon slots
-no HUD for a better and realistic view
-zombies deal more damage, but there is a believable amount of zombies
-all special infected have realistic health and spawn less often
-use your melee weapons while incapacitated (even the chainsaw!)
-you can crawl while incapacitated!
-several changes in health types
-several aspects from the 'realism' game mode
-M60, grenade launcher, chainsaw and ammo upgrades no longer replace your weapons or medkit!
-the small weapons' ammo can be refilled. The big weapons' ammo can't.
-melee weapons deal less damage
This mod makes the game much more challenging but once you get the hang of it it will be much more AWESOME!
A full list of all changes is at the end of this description.

IMPORTANT:
-you can still see your HEALTH and ITEMS if you press TAB.
-this mode can be played on any diffuculty, but for the best challenge, try single player Expert!
-if you do not like the HUD removed, install a custom HUD mod. It will probably override.
-the crosshair can be disabled/enabled by accessing the console with ~ and typing ''crosshair 0'' or ''crosshair 1''. (no cheats required)
-the weapons are not ''overpowered'', they do REALISTIC damage. The lack of ammunition will balance out the high power of your guns.
-this mod does not make the game realistic as in REAL, but as in BELIEVABLE and as close to real life as well as possible.

To increase your realistic experience even more:
-set your brightness and sensitivity as low as possible
-set your graphics to the highest settings or as high as your pc can handle it
-use the mods that are in ''The Ultimate Realistic Apocalypse Collection''
-play on expert and play carefully

know bugs or flaws:
-on very rare occasions, some of the disabled SI may still spawn. This may be because it was programmed into the game like that, or it is a bug that appears very rarely. This also occurs in SOME custom campaigns.
-this mod may conflict with other mods that use scripts. For example, if you have a custom weapon installed that has effect on the weapon's stats, it may conflict, but this is nothing to worry about.
-this mod is not fully though is partially compatible with the ''Improved Bots'' mod.


Below is a list of the changes made to guns.

I have tried to set the clip sizes of all guns as realistic as possible by doing research on the internet. All weapons should now have a clip that holds as many bullets as it would in real life.

-all damage, range and accuracy has been changed to a realistic value
-all shotguns now have a realistic, tighter bukcshot spread
-assault rifles have more realistic recoil
-the pump shotgun and chrome shotgun now share the same stats, designed after the Remington Model 870:
~the shotgun holds 8 rounds and shoots 12 pellets per shot
-the ''autoshotgun/tactical shotgun'' (Benelli M4 Super 90 aka M1014):
~holds 8 rounds and shoots 11 pellets (but has less accuracy than the SPAS, making it more effective against hordes and less effective at long range)
-the ''combat shotgun'' (Franchi SPAS-12):
~holds 9 rounds and shoots 9 pellets
-the pump shotguns now have more power than the auto shotguns, since they have more pellets!

-the silenced SMG holds 30 rounds, assuming it is a .45 ACP silenced Ingram MAC-10
-the SMG holds 32 rounds, assuming it is a .9mm IMI UZI
-the silenced smg has more power than the smg, but has less range and a slightly lower rate of fire

-The M16 Assault Rifle, Combat Rifle (SCAR-L) and the AK-47 hold 30 rounds. The hunting rifle holds 5
-the M16, Scar-L and hunting rifle (Ruger Mini-14) do the same damage since they hold 5.56×45mm NATO cartridges
-the AK-47 does about 20% more damage than these
-the military sniper rifle (Heckler & Koch MSG90A1 sniper rifle) holds 20 rounds and deals more damage than the hunting rifle

-pistols are primary weapons and have limited ammo
-the Magnum Pistol (IMI Desert Eagle) holds 8 x.40 Magnum
-the normal pistol still holds 15 bullets, assuming it is a SIG Sauer P226 and not a P220

-the M60 holds 100 bullets and the Grenade Launcher ammo is left unchanged
-the M60 now gives slower movement speed, but deals the highest bullet damage together with the sniper rifle

-the ''Heavy Machine Gun'' is a Browning .50 Caliber that deals massive damage against anything
-the Grenade Launcher deals massive damage and can kill even a tank with one shot, but has only 2 extra grenades

Max reserve ammo:
pistol= 60 (15 or 30+ 4 extra mags)
magnum= 32 (8+ 4 extra mags)
autoshotguns = 32 (8 or 9+ 32 extra shells)
shotguns = 32 (8+ 32 extra shells)
smgs = 120 (30 or 32+ 4 extra mags)
assaultrifles = 90 (30+ 3 extra mags)
sniperrifle = 60 (20+ 3 extra mags)
huntingrifle = 15 (5+ 3 extra mags)
grenadelauncher = 2 (1+ 2 extra grenades)
M60 = 100 bullets (no reserve)

Full list of exact changes:
several aspects from the 'realism' game mode, such as:
-no glow around survivors or objects
-no survivor names
-no rescuing of survivors
-witch kills instantly
several changes in health types:
-the ''fallen survivor'' zombie no longer has huge health
-witches and tanks have much less health to make them more believable
misc changes:
-the M60, grenade launcher, chainsaw and ammo upgrades are now "carrying weapons" (like gas cans, propane tanks, etc) you can pick them up and use them and they won't replace your weapon or first aid kit!
-more ''shake screen'' effects when pounced or attacked
-no working defibrillators, less adrenaline shots
-the hunter's lunge distance has been decreased
-you are much less likely to find ''grenades'' (molotovs, bile jars, pipe bombs) or defibrillators
-an exploding boomer can distract pouncing zombies (hunters, jockeys, chargers, smokers) and they will release the survivor
-doors behave a lot more realistic
-increased grenade launcher blast radius
-zombie corpses behave more realistic
-players holding the cola bottles can now move a lot faster

Slot 1: shotguns, smgs, pistols and the hunting rifle
Slot 2: military weapons (assault rifles and the military sniper) THESE CAN NOT BE REFILLED AT AMMO PILES! (realism)
Slot 3: melee weapons
Slot 4: medkits
Slot 5: pain pills, adrenaline and throwables
Slot 6 (weapons that can not be stored in the inventory, but instead must be held): M60, Grenade Launcher, Ammo Upgrades, and the default (gascans, oxygen tanks etc)

* I Am Legend - The Ultimate Realistic Apocalypse Solo Mutation
THIS IS A MUTATION. TO PLAY THIS MOD: open your console and type ''map <mapname> legend'' (without the quotation marks)
<mapname> is whatever map you want to play. For example if you want to play the Dead Center campaign with this mutation, open your console and type: map c1m1_hotel
A full list of names for each level can be found here: http://www.nextlevelgamer.com/left-4-dead/left-4-dead-2-map-list
As for the names of custom campaigns, you'll have to find them out for yourself.

Differences between the ''I Am Legend'' and ''Ultimate Realistic Apocalypse'' mods:
-this is a mutation and has to be activated through the console
-there are no special infected
-you are alone.

And here are some tips to help you survive the apocalypse:
-move fast. Surviving is more important than killing every single zombie
-do not open any doors unless you are low on supplies
-always close doors behind you
-don't get cornered
-in case of tank: RUN AND SHOOT
-aim for the head and ENJOY THE APOCALYPSE!
Popular Discussions View All (2)
1
25 Apr, 2022 @ 8:54am
UPDATE THE ULTIMATE REALISTIC APOCALYPSE MOD!
Mr Eduard
0
2 Sep, 2021 @ 3:54pm
just go into the files bruh
Russia moment
636 Comments
Ren 1-10  [author] 31 Oct, 2023 @ 6:43am 
I made this so long ago, I don't remember at all. I don't think I have the original mod files anymore, but I could take a look.
Da Diddler 30 Oct, 2023 @ 9:12pm 
For me everything still works properly, though of course the new CS:S weapons don't follow the same slots that the vanilla weapons use. Would you be able to tell me what script I'd have to change to make them take up the same slots as the military weapons?
BECKBRU 1 Oct, 2023 @ 11:01am 
Ren 1-10  [author] 4 Jul, 2023 @ 6:32am 
Yep, sorry, this mod has been broken for a long time.
Hargonson 4 Jul, 2023 @ 4:32am 
Npc's break when this is on.
They are stuck in one place trying to pick up something
Ren 1-10  [author] 19 Feb, 2023 @ 1:45pm 
Restart game. If that doesn't work download my other fix mod.
GameFails743 19 Feb, 2023 @ 10:47am 
ok now how do i turn it off
WellDare 21 Jul, 2022 @ 1:46am 
idk game closed
3 times
Ren 1-10  [author] 28 Apr, 2022 @ 3:29am 
Yeah it's all text.
Mr Eduard 27 Apr, 2022 @ 4:01am 
What softwares did you use to script this addon? Were you doing it with a notepad?