Space Engineers

Space Engineers

67 ratings
128mm Tank Cannon (Fixed)
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
File Size
Posted
2.621 MB
19 Feb, 2018 @ 6:32pm
1 Change Note ( view )

Subscribe to download
128mm Tank Cannon (Fixed)

In 1 collection by Melburd
Mel's Mighty Modlist
51 items
Description
A tweaked version of the same mod by Kuisa. This one should function as intended after applying a fix.

This is simply a fixed version of the original. All credit goes to Kuisa for their work.
30 Comments
.wc gens 6 Feb @ 10:00pm 
weaponcore?
RoasterToaster(Jet) 23 Nov, 2019 @ 8:18pm 
this cannon needs recoil
Admiral_Payne 2 Aug, 2018 @ 5:54pm 
what is the range of this gun?
Harbinger Ace 5 Jul, 2018 @ 5:56pm 
Reizon, the game engine doesn't allow terraforming to take place beyond replacing voxels. Even then, the game engine can barely handle it.
Hanadon 1 Jun, 2018 @ 10:58am 
Also, if your scripting skills increase, perhaps you should take the big bertha cannon from Battle Cannons & Turrets to create a terraforming cannon.

To accomodate o2 levels, just use the varying levels of plants on the planets where each terraform takes longer.
Hanadon 1 Jun, 2018 @ 10:55am 
Hate to say it, but theres a bug where the cannon doesn't show up as an option.
GadenKerensky 20 May, 2018 @ 6:06am 
Does this only require small conveyors?
shawn_mcgee182 23 Apr, 2018 @ 9:07am 
Works nice. Wish the texture was better though. Could you update the texture to a higher resolution?
Melburd  [author] 16 Apr, 2018 @ 6:28am 
There would also be issues with my modifying someone else's work. The fix makes it function as intended, but I would be running afoul of copywrite to expand its features or add more.
Melburd  [author] 16 Apr, 2018 @ 6:26am 
My scripting skills are nowhere near that level of proficiency yet. I imagine it would also interfere with people's builds, as the ejected casing would collide unless there was a way to make it non-phys (which is kinda besides the point IMO).