Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Balanced Agents
   
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Tags: mod, Campaign
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Posted
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174.246 KB
19 Feb, 2018 @ 2:41pm
22 Feb, 2018 @ 2:32am
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Balanced Agents

Description
Agent's actions vs armyes ruined you game? This mode balance this part of the game. What i changed?

1) Agent's action vs armyes do not stop them.

2) Agent's action vs armyes do not suppress there ability to reinforce.

3) Spy's subterfuge actions vs army and settlements now damage only single unit.

4) Spy's zeal action vs settlement is now damage all building, same as champion zeal action. But spy deal two time less damage.

5) Both, succsessful and failed actions, give to target 75% chance to avoid other actions in this turn

6) Then agent fail action, he gain -25% chance to avoid actions agains him

Support Modder:
PayPal: ferundal@gmail.com
Yandex.Money: https://money.yandex.ru/to/41001969654669
14 Comments
Dillinius Sandar 1 Mar, 2022 @ 3:04pm 
Bribery is bullsh*it agreed, especially when 3 diplomats do it in one turn...
jamie_van 1 Aug, 2021 @ 5:08pm 
Thank you
Ferundal  [author] 22 Jul, 2021 @ 7:09am 
Ok i will see what i can do
Dimy 22 Jul, 2021 @ 5:10am 
My point exactly, I wish I could mod out the bribery part... so stupid -.-
jamie_van 13 Jul, 2021 @ 8:33pm 
Just wish there was a mod removing the Bribe Unit ability, Sick of elite units vanishing in the middle of hostile territory.
Ferundal  [author] 2 Aug, 2018 @ 7:20am 
I was on 3 weeks holiday, i will update it soon or at next patch.
M249 26 Jul, 2018 @ 7:38pm 
Hello. Will be update this? And how it work with DEI ?
Ferundal  [author] 22 Feb, 2018 @ 11:26pm 
@Till Lindemann Well it is really version problem. I want to make version for older patch but i do not know how.
M249 22 Feb, 2018 @ 2:03pm 
The main thing why I want use this mod because spies can't cut off reinforcement as its said.
M249 22 Feb, 2018 @ 2:00pm 
Game just not lauch when I add this mod. Maybe because I use game with patch 17. Many mods at this time not compatible with latest patch.