RimWorld
十分な評価がありません
[KK]Monitorian [WIP]
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
279.167 KB
2018年2月18日 19時44分
2018年2月20日 15時57分
6 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
[KK]Monitorian [WIP]

解説
A mod that adds reptillioid races and a Trible Faction

This is the First part of a reptillioid faction i want to create.
i'm still long ways away from anywhere and this mod is the result of the selfteaching process


it adds

The Monotorian Race
pros:
-Strong in melee combat
-Slightly faster than humans
cons:
-Bad ranged combat
-Slower workspeed and research

Cause of their large size they don't see much use in most weapons
Added Weapons:
(Race exclusive, Can be made at Crafting spot)
-Thwroable Rock
-War Club
-Primed Mortar Shell (single use)


The Lizzardian Race
pros:
-very fast and nimble
-don't mind darkness
-good at crafting and planting
cuns:
-small and weak

They can't use large weapons so they are restricted to weapons like knifes and shortbows
Added Weapons
(Not exclusive)
-poison blowgun

The Tortoids:
pros:
-very tanky
-long lifetime
-good at research
cons:
-slow

人気スレッド 全て表示 (2)
0
2018年2月19日 13時13分
Bug Report
SlickKilmister
0
2018年2月19日 13時12分
Suggestions and Critisisms
SlickKilmister
11 件のコメント
Mlie 2021年4月18日 14時10分 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2461567557
Hope it helps anyone!
SlickKilmister  [作成者] 2018年2月19日 18時34分 
@Ganonn will be added at some point with 'children and learning'- compatability but that will come later
SlickKilmister  [作成者] 2018年2月19日 18時32分 
@Lugaru
Allready implemented that but you might not have noticed

they have 4 attacks: both claws, their tail and jaw, but i made it that they don't bite that often. it's more of a lore thing. you can read the discription on their info tab, it's explaned there.

but i want to add poisonous elements in weapons, traps and/or a different race
Ganonn 2018年2月19日 17時41分 
layable eggs...
Lugaru 2018年2月19日 15時15分 
There was a .17 Ophidian mod that added a poisonous bite... might be worth looking into, really adds to them as a melee race and it would make them more unique.
SlickKilmister  [作成者] 2018年2月19日 13時11分 
@Dr Roach
Since the workspeed penalty is rather soft it's supposed to be more of a lore thing rather than something you notice in game. but i might nerf growing as well. since later there will be more races that are specialized, i will need tonnes of balancing in the end anyways
SlickKilmister  [作成者] 2018年2月19日 13時07分 
@A Fatter Man
I wanted to distance the mod from the reptillian conspiracy theory, since it adds a tribe and not spacers
dinosaur 2018年2月19日 8時30分 
Workspeed should probably only be reduced for a few jobs - perhaps research and growing?
Joe_z 2018年2月19日 8時15分 
neat!

isnt it "reptilian"
RIZZTARDED 2018年2月19日 4時57分 
its intreging