Source Filmmaker

Source Filmmaker

51 ratings
Mortal Kombat X - Corrupted Shinnok
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
51.688 MB
18 Feb, 2018 @ 11:34am
18 Feb, 2018 @ 11:39am
2 Change Notes ( view )

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Mortal Kombat X - Corrupted Shinnok

Description
You Fail.

IF YOU KEEP ADDING MORE LIGHTS, THE MODEL'S EMISSION WILL BECOME MORE BRIGHT. Unfortunately i would be glad if someone fixes this problem, would be much appreciated.
If you're interested on fixing this problem, contact me by commenting on my profile

Plus i honestly love Corrupted Shinnok, his design, fighting style/moves, personality, voice is so epic. So his design and others gave me much hope and ideas for my character to work on.

Please keep this page clean or comments will be deleted in a complete hateful reasons.

Neverstops577 - Porting, Compiling, Testing, Fixing, Fixing Emission Texture
Vados - Model, Textures
romero1718 - Emission Texture

Mortal Kombat X - NetherRealm Studios

Includes:
nevermodels\mortalkombatx\characters\corrupted_shinnok.mdl
7 Comments
엘-750-BM 10 Sep, 2019 @ 1:42pm 
Can i try port this to gmod?
Also hi bunch of numbers.
Nice to see you again.
.ιllιlι.ιl.Hackerman.ιllιl 24 Apr, 2018 @ 10:58am 
Port goro Pls
1,1,2,3,5,8,13,21,34,55,89,144 18 Feb, 2018 @ 12:16pm 
Huh, interesting.
Dragonborne  [author] 18 Feb, 2018 @ 12:15pm 
Because i see you on most places where i visit.
1,1,2,3,5,8,13,21,34,55,89,144 18 Feb, 2018 @ 12:09pm 
I didn't know $detail could be used like that.

Also what did you mean by "Since you always appear on many places." lol
Dragonborne  [author] 18 Feb, 2018 @ 12:03pm 
Since you always appear on many places.

No it's not $selfillum, it's used with $detail.
And it's not from the mobile port, it's from the original game on PC.
1,1,2,3,5,8,13,21,34,55,89,144 18 Feb, 2018 @ 11:54am 
OH NICE!
"EMISSION"? It's not a $selfillum?
This is from the mobile port, right? Still looks wicked.