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Any Capture Reloaded - Any HP Capture Patch
   
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2018年2月12日 20時16分
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Any Capture Reloaded - Any HP Capture Patch

pointbeing 作成の 1 件のコレクション
The Any Capture Reloaded Collection
3 アイテム
解説
A quick patch for Any Capture Reloaded that makes it so all monsters need not be below a health fraction to be captured.

Note that this does not require any other mods but Any Capture Reloaded to function. It is not a compatibility patch.

If you don't use ACR, you can try this mod by Darexon, provided that it still works. Just note that it will not work with ACR, so if you start using my mod unsub from Healthy Capture and use this patch instead. It does the same thing.

Well have a good ❤
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2018年2月12日 20時35分
ピン留め: Info for Modders
pointbeing
50 件のコメント
William 2023年1月1日 1時43分 
can you make so we can capture bosses?
Q_OniYagi 2022年11月25日 17時25分 
F
p_trevogin 2021年2月12日 14時31分 
This mod does not work at all.
CloudBirb 2020年10月6日 18時41分 
Not even Any Capture Reloaded itself seems to work. Latest update broke it?
SimplySquamb 2020年10月4日 22時40分 
Yeah, It doesn't work anymore
CloudBirb 2020年10月3日 19時13分 
No longer seems to work, I need to lower monster health again even with this mod installed
pointbeing  [作成者] 2019年8月5日 15時26分 
@The Harbinger As far as I know none of those three mods should cause this issue...

I'm really not sure what mod would cause the issues you're seeing at this point. I'm pretty sure that this is an issue of the capturable.lua file being overwritten, because I see that both the main mod and the patch are loading in properly (and in the correct order), but I don't know what mod would alter it.

Keep an eye out for any other mods that might mess with capture mechanics, I guess, and let me know if you're able to find a culprit.
The Harbinger 2019年8月5日 10時38分 
Here's a new log, complete with the game shutting down (last time I was still in game, oops). I spent about a minute before shutting it down trying to capture a completely newly spawned tentacleghost without damaging it

https://pastebin.com/htyfGFrW
The Harbinger 2019年8月5日 10時29分 
Had to spawn in a weapon that did next to no damage in order to catch it with no armour (the tentacleghost only has 5 health or so) but was able to catch it (called a Tentacle Hunter when caught) (using /spawnmonster tentacleghost). I have to get most monsters down to 3 bars of health before I can capture them

The only things I can think of that may be causing a conflict are FU and https://steamproxy.net/sharedfiles/filedetails/?id=1627427082 and potentially RPG growth - it has a Tamer profession, where you can craft a station which lets you make Capture Pods and advanced versions which just seek out monsters
pointbeing  [作成者] 2019年8月5日 8時20分 
@The Harbinger First off, try capturing something that could only be captured with the use of the main mod; you could, say, spawn a tentacleghost with commands and try capturing it. Even if it needs to have its health lowered first (from what I see here, if you use Any Capture Reloaded without this patch working you'd need to lower it below 50% health), I just want to see if the main mod is working on your end at all. Due to how this patch is written, if the main mod isn't loading in properly/isn't working in some way, this patch won't work either.

It's been working fine on my end, and the whole load list priority thing shouldn't be an issue seeing as how this patch is designated to load right after the main mod. Are you using any other capture-related mods that could cause a conflict?