Fallout 4

Fallout 4

81 ratings
Fallout 4 Beautification Project
By MayheM7
Full step-by-step modding guide. No experience needed

>>>> SITE LINK <<<< [www.skyrim-beautification-project.com]
  • Custom ENB
  • Full mod-list
  • Stability & performance guide
  • New content
The Fallout 4 Beautification Project is an extensive step by step modification guide for enhancing the visuals & effects. It also includes errors fixes, texture optimization, improved stability, and optionally lots of new lore-friendly content. See screenshots below.
   
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Fallout 4 Beautification Project
Screenshots 4.78




















Screenshots 4.28
























44 Comments
Neorz Tormeno ♿︎☢ 12 Apr @ 4:26pm 
Malwarebyte virus alert of the url .-.
MayheM7  [author] 8 Nov, 2022 @ 11:56am 
Maybe check that the ba2 files you created have the right file paths inside? Data/Textures/....
PanicVenom 5 Nov, 2022 @ 2:53pm 
Hi, thanks for responding!
i really think i did, i also tried it with a dummy eps. could it be anyting else? when i rename the folder again my game is fine (but deadslow)
MayheM7  [author] 4 Nov, 2022 @ 7:27pm 
@PanicVenom,
Thank you for the comment. :)
Purple textures are missing textures. I'm 99% sure that your game doesn't load the packages you made. Did you add them in the correct part of your ini file?
PanicVenom 4 Nov, 2022 @ 7:03am 
HI, Great fan of the guide! If i may i have a question:
I followed your texture compression guide to the letter, i get some error messages in the archive tool and my game is half purple after renaming the texture folder. Do you have any tips?
MayheM7  [author] 3 Nov, 2022 @ 7:18pm 
@Maymay

BodySlide is not something you can use in-game. It's a tool to reshape body/cloths/armor to match by updating the files via same 3D sliders.
But you don't need it either. All the M7BBP patches are the already pre-made files, so you don't need to use BodySlide yourself, unless you want your own unique body/armors.
MayheM7  [author] 3 Nov, 2022 @ 7:15pm 
@Maymay

"CovenantComplex.esp -> ImmersiveCovenantCompound.esp
ImmersiveHubCity.esp -> ImmersiveHubCityAutoWreckers.esp"

Names updated.
*The two mods had been updated and given new esp file-names. Very rare that people do that. But thanks for letting me know.


"There also seem to be some unaccounted ESLs in the load order."

Yeah, the latest version of those mods changed from loose-files to BSA's, so they now includes els's to load them. ..Added. :)
Maymay 2 Nov, 2022 @ 11:30pm 
I did notice though that none of the body sliders seem to work in-game. I am using your M7 setup but I'm assuming that's not able to be morphed through LooksMenu?
Maymay 2 Nov, 2022 @ 7:57pm 
@MayheM7
Thanks again for the fixes.
Just adding a few edits to the load order in terms of filename:
CovenantComplex.esp -> ImmersiveCovenantCompound.esp
ImmersiveHubCity.esp -> ImmersiveHubCityAutoWreckers.esp

There also seem to be some unaccounted ESLs in the load order: (ones that I have that are not in the list)
StarlightDriveInAndDiner.esl - Mod: "Starlight Drive-In And Diner - Lighting - 1 Starlight Drive-In And Diner - Lighting"
RadioactiveSignsAIO.esl - Mod: "Radioactive Signs - Lighting - Cyberpunk 2077 - All In One"
RedRocketsGlareII.esl - Mod: "Red Rockets' Glare REDONE - Lighting - Red Rockets' Glare REDONE"
MayheM7  [author] 2 Nov, 2022 @ 3:01pm 
@Maymay,
I uploaded the unavailable files. They can now be downloaded directly from the mod-list.
I noted the other mod replacing 'Fixed flickering puddles' had some issues. I didn't test it (yet), I just noted in the comments section. So I uploaded 'Fixed flickering puddles', which I know works.
I'll test the new mod later and change it in the list if it works OK.
Thanks again for the notes. :)