Left 4 Dead 2

Left 4 Dead 2

81 ratings
Veteran Difficulty
   
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Game Content: Scripts
Game Modes: Mutations
File Size
Posted
Updated
13.869 KB
4 Feb, 2018 @ 11:25pm
7 Feb, 2018 @ 2:33am
15 Change Notes ( view )

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Veteran Difficulty

Description
Veteran difficulty is a middleground between Advanced and Expert. It may be considered training for Expert or Expert Realism. Standard Advanced coop rules apply, but infected do 10 damage to the front (5 to the back), and friendly fire and fire damage have been scaled up.

There are seven different mutations here: Veteran, Veteran Realism, Veteran Versus, Veteran Survival, Veteran Scavenge, Veteran L4D1, and Veteran Realism L4D1. They can be selected through Mutations. They can also be selected by typing the map name into the console followed by one the following: veteran, veteranrealism, veteranversus, veteransurvival, veteranscavenge, veteranl4d1, or veteranrealisml4d1.

Here's a sense of the friendly fire damage output: point blank shotgun blast to the face is 30 damage, single magnum shot is 10 damage. pistol shot is 4 damage, melee swing is 2 damage. Fire deals about 5 damage every 1/3 or 1/2 of a second.

Thanks to Daroot Leafstorm for helping me with an issue getting this to work properly.
25 Comments
Freemλn 31 Aug @ 10:27pm 
Is it possible to make a script where only common infected damage reduced on expert?
Sombrinha 25 Aug @ 10:21am 
just did a campaign to test this mod, i super loved it :D
100/10
THUGLIF3 24 Oct, 2023 @ 10:52am 
This is exactly what my group was looking for, a in between difficulty. We will try this out tonight on a custom campaign ! I'll drop a feedback later.
Dex 20 Jan, 2023 @ 11:29pm 
I don't know, I'd say 100, since they incap you instantly there.
Olde  [author] 19 Jan, 2023 @ 12:24pm 
How much damage do tanks do on Expert?
Dex 19 Jan, 2023 @ 10:26am 
Are you still maintaining this mod? I think a good way to buff the Tank a little would be to increase his damage from 33 to 50.
Vincent 30 Nov, 2022 @ 7:15am 
https://left4dead.fandom.com/wiki/Difficulty

Take a look if you are interested, I wouldn't be able to see why am I so "safe" even with bots on Veteran difficulty, apart from scripted events of course, while on Expert I'm suddenly scared of close-quarter combat with SI and being bombarded with hordes left and right. If only CI wouldn't just destroy helpless bots with their insane damage in seconds.. Tank, for example, I'm completely fine with him being a real menace, because, well, that's a TANK, he can incapacitate us as much as he wants and that's my problem, being a bad leader for bots.
Vincent 30 Nov, 2022 @ 7:04am 
Nope, Tank got 8k health on Expert and 6k on advanced. He's not as menacing even in his moves, you can easily outrun him, while on Expert he's extremely good at cutting you and throwing rocks with sniper precision. SI damage numbers also a lot higher, for example:"The Jockey does 12 damage per hit while riding a Survivor and 20 damage per claw." for Expert and "The Jockey does 8 damage per hit while riding a Survivor and 5 damage per claw." for Advanced. There's A LOT of small things like these, even in how Director works (Hordes more often, less first aid kits overall, etc). It's almost a completely diffirent feeling compared to Advanced overall, which is really fascinating if you are trying to understand what really makes the diffirence.
Olde  [author] 29 Nov, 2022 @ 6:39pm 
Thanks. You say you miss everything from Expert except 20 CI damage... could you clarify what's missing? Are you referring to SI scratch power? Tank health is the same on Advanced and Expert. I believe. I'm fairly sure that SI damage is the same on Advanced and Expert. The biggest difference is the 20 CI damage honestly.
Vincent 29 Nov, 2022 @ 3:32pm 
That's ALMOST the ideal difficulty for singleplayer runs and I'm surprised that you are literally the only one who understood the concept of fun gameplay without pure agony of some levels on expert or borderline cheating (no commons/specials/enless ammo, etc). However, it could be still too easy for someone kind of experienced with L4D systems, that's why I've tried your realism-veteran version. Again, close, really close! After ending a couple of campaigns, I finally get it: I miss everything from Expert, apart from insane common-infected damage.

Would be great to see another great mutation from you, but this time it's something like "Professional" difficulty, where literally nothing from Expert has changed, apart from commons damage (10 from the front? 5, maybe, but that could be too easy, I don't know).

I've looked everywhere for that small change, but there's nothing even remotely close..