XCOM 2
572 avaliações
Post Process Status Effects
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3/fev./2018 às 8:32
20/jul./2021 às 9:50
4 notas de atualização (ver)
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Post Process Status Effects

Descrição
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that.

Tip: Look at the screen edges.
29 comentário(s)
jat11241976 8/nov./2022 às 10:29 
Love the mod, the screenshots dont really do it justice. Highly recommend
Dęąth Viper 19/out./2022 às 11:38 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Dragon32 8/jul./2022 às 7:33 
@WiseViper
Should be fine as long as you remove it on the Avenger
WiseViper 8/jul./2022 às 0:34 
Can this be removed mid-campaign? I think it may be causing issues for me.
Dęąth Viper 1/set./2021 às 6:57 
can you add bleed and frost effects??
Rossocuore 2/jul./2021 às 4:47 
Hi Dragon32, I will try to delete the config files and see if it helps. Thanks!
Dragon32 2/jul./2021 às 4:09 
@Rossocuore
Working fine here, have you tried the basic Mod Troubleshooting steps?
Rossocuore 2/jul./2021 às 2:20 
Good day to all of you. I don't know if it's a problem with my mod interactions, but I don't think I see any effect when my soldiers are on fire. Is it happening to someone else? Any workaround? Thanks. Cheers to the author for such a great idea.
Zigg Price 2/jun./2020 às 10:29 
I think my favorite is actually the Disorientation. Really fits. The Flashbang feels so much better to even get hit with!
Arock 12/fev./2020 às 20:08 
I love this mod. I didn't realize much it fits perfectly in the game until I disabled all mods to play a daily challange - and I couldn't for the life of me figure out if a soldier was actually on fire or not haha