Killing Floor 2

Killing Floor 2

311 ratings
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File Size
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70.750 MB
22 Jan, 2018 @ 4:25pm
31 Jan, 2018 @ 11:20am
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Lockdown

Description
Waking up from CryosleepTM [Technology Trademarked by Horzine BioTech], you find yourselves on a ship orbiting a planet near a red giant. The zeds aboard the ship have already caused mayhem on every single compartment. Eliminate the ZED threat before they tear the ship's hull to pieces.
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Lockdown has been built and polished to get as close as possible to Tripwire Interactive's quality standard of Killing Floor 2 Official Maps. No custom models have been used here, only Killing Floor 2 Official Assets. Originally uploaded as a bare-bone prototype map, it is now a finished product ready for plenty of carnage.
The reason why Lockdown is being uploaded a second time, is because the map wasn't finished the first time around and not many people were interested in it. For those who were subscribed before, i apologize for the inconvenience and i recommend you subscribe to this one instead.

If anyone requires this information, the ID of the old workshop version of this map is id=1187455174
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Lockdown contains as follows:
- Classic Survival Game Mode;
- Versus Survival Game Mode;
- Controlled Difficulty Friendly (for those of you who like suffering more than usual);
- Classic Killing Floor 2 Achievements;
- Ammo Crates & Weapons\Kevlar carefully placed around the map;
- Zeds that come out of vents in key spots, to break the linearity of camping;
- 12 Player Lobby and Spawn support right out of the box;
- Dosh Hold System (to be implemented soon);
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In Lockdown you will also find:
- Atmospheric Immersion (as much as a one man army can deliver);
- Varying Environments to refresh your eyes each time you move around;
- Destructible Actors such as lights, boxes, furniture, your hopes and dreams, and even fire extinguishers;
- 5 Trader Pods;
- Panoramic Space Views for deep meditation;
- A deep feeling of Nausea;
- A deep feeling of Claustrophobia;
- No Refunds;
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WARNING - For health reasons, keep away from the blue core and the big red turbines! (I mean, come on, those are tell-tale signs!)

Please leave a thumbs up if you like this map.

Welcome to Lockdown.
74 Comments
Re'AL1st 19 May, 2018 @ 9:23am 
Good old school map!
Division 18 May, 2018 @ 10:23pm 
Congrats dude for this amazing map you've ever created
omega 10 May, 2018 @ 1:49am 
good work, great map.
76561198383409828 7 May, 2018 @ 2:43am 
congrats Rewire
TerryD 6 May, 2018 @ 11:43am 
Congrats
AlterRred 4 May, 2018 @ 9:22am 
Congratulations! :Batcat:
Rewire  [author] 4 May, 2018 @ 3:55am 
Thanks guys, you're all too nice. It's been months of hard work to create it. Also, the guys at Tripwire Interactive have been very nice and professional, and helped a lot to bring it into Killing Floor 2. It's been a hard journey, but an unforgettable one as well. See you all in KF2! :gearthumbsup:
Saocao 3 May, 2018 @ 10:28pm 
Congrats on making it into the game, been enjoying the map beforehand
Queen Niijima 3 May, 2018 @ 10:25pm 
"Lockdown has been built and polished to get as close as possible to Tripwire Interactive's quality standard of Killing Floor 2 Official Maps."

Well it definetly paid off! Good job!
Jei T 3 May, 2018 @ 9:38pm 
Congratulations on becoming the next official community map

Played it quite a bit and always thought it was well designed & balanced, now it'll be more widely recognized