Killing Floor 2

Killing Floor 2

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High Quality Maps - My Top KF Maps
   
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Description
The KF2 community has had a fairly high quality activity from the start, showing fun maps, original, fantastic and unique, some so good that they have even been added to the official game.

These are some of the maps that I have played that I consider incredible and should be part of the original game.

Not all the maps here can be of the taste of others, but the majority itself is based on the following aspects: aesthetics, gameplay, performance, pick-ups, spawn points and originality.

Items (14)
KF-Corridor
Created by Fat Cat
A lane map in a hotel corridor. This is my first KF2 map that took a few months to make. Enjoyed making this, have fun. This map was specifically made for Faked runs with Controlled Difficulty in mind I recommend playing CD with this map for a more varied ...
Dystopia 2029 (Original)
Created by Sean Sindahl
Drawing inspiration from movies and games like Bladerunner and Syndicate, Dystopia 2029 features a large open downtown set in a bleak and dystopian semi-futuristic city. Multiple buildings and locations offer a huge play area with lots of variety in a dark...
KF-ClassicBioticslab
Created by Xeroz
Within ten hours of the containment breach, nearly three quarters of the security and research detail at Horzine's London laboratory had been killed. Those who couldn't escape set up makeshift defenses in their dormitories, or the labs. In the depths of th...
KF-MayanArena
Created by Pt.Jones
Description A re-envisioning of the survival map Mayan Tombs from DeadFall Adventures, but completely rebuilt from scratch to fit a more personal and Killing Floor 2 style. http://i.imgur.com/oEtvFdv.png http://i.imgur.com/aJmBEpZ.png http://i.imgur.com/Mf...
KF1 West London
Created by Kill Master
https://i.imgur.com/zBxs9vb.jpg https://i.imgur.com/TD9Ii7N.jpg https://i.imgur.com/RYcQ6Nv.jpg Note: The Forum link will remain dead while I am in the process of consolidating all my maps into a single mega thread....
KF1 Manor
Created by Kill Master
http://i.imgur.com/CLXQRmH.png http://i.imgur.com/iKSYsJQ.png Note for server owners: If you are having issues with version mismatches on your server try deleting the contents of the “appcache” and “depotcache” folders in the Steam CMD Install as well as t...
KF-DeathSentence
Created by Dr. Dog MD
KF-DeathSentence Is a prison based map that also includes some street and metro invironments. It came 4th place in the grindhouse mapping contest, and Is the first map I ever created. Please give it a rating! =] Note - The official version uploaded by the ...
Verticality
Created by Sean Sindahl
A small defense map in a beautiful sky city vista on a sunny warm mid-day setting. Zed move along a one-way path, funneling towards a large and open center platform from which you get to tear them to shreds from safe distance. A veritable lambs to the slau...
Shopping Spree
Created by Zerreth
Second Place Winner in the KF2 Grindhouse Competition (Wave 2). Made by Jeroen van Wamelen AKA Zerreth, one of the creators of KF-Departed for Killing Floor 1. It's a compact map designed specifically to cram as much playable space in as small of an area. ...
KF-Checkpoint
Created by jet27
A Grindhouse contest entry. An evacuation effort has gone wrong, leaving the dam that connects a small town to the rest of the world overrun with undead. Only those who can deal with a hoard of zeds will pass through this checkpoint now....
KF-SectorC3
Created by miks
This is an underground facility with almost fully destructable lighting. This map is intended to be hard and force players to change camping spot often due the increasing darkness. Map still has small guidelights here and there though so you know where you...
KF-RailYard
Created by HIUFIGYO
It was a mistake going to the rail yard in hopes of finding a safe sanctuary, this place has been overrun just like the rest. Mabye, just maybe we can make this place safe once again. It is getting dark, this evening is sure to be a blood bath....
KF-Asgard
Created by Techuser
Features full dynamic lighting with random weather and time of day set at level load. Chances are 1/3 each for overcast, sunny or night to sunrise, I tried to keep the night real so it's dark (and full of terrors) without flares scattered around, but it sh...