Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Said preference is for simple, boxy, with sharper corners, compact, and utilitarian. This design fits most parameters (based only on exterior due to screeenshots available).
There is a time and place for rounded edges and contours, but not now.
Rounded edges and contours with modern vehicle designs are what I dislike (for the most part), as they are currently over-done. Between the 80's, 90's and early 2000 marked the last of the good boxy vehicle designs which had a balance of some rounded surfaces with sharp corners (refer to Mercedes-Benz vehicle from Jurassic Park: The Lost Day).
The 'cube car'(c) is an abomination which should be purged in holy cleansing flames.
I've always liked those in space engineers community content. It adds much more flavor.