Space Engineers

Space Engineers

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O.I.S. FailSafe
   
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12 Jan, 2018 @ 1:24pm
12 Apr, 2019 @ 4:52pm
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O.I.S. FailSafe

In 1 collection by Elfi Wolfe
O.I.S. Programing Division
14 items
Description
O.I.S. FailSafe

FailSafe

Designed to watch another PB and if that PB fails, then FailSafe acts. It does run a "" argument vs the other PB.

READ THIS: Programmable blocks and in-game scripts are now in "Experimental mode" in game that you need to turn on in game options.

Example:
Orbital Station orbiting with thrusters under orbital flight computer. Computer fails and then FailSafe turns all override to 0 and turns on the basic ship dampener.

To set up.
1. (optional) add arguments to programable block custom data. one argument per line
2. Install script in programable block.

You can also preset some settings in custom data of the programable block or pass them in after starting the program using g-menu calling the PB with argument.

Arguments:
reset
gravDriveoverride
thrusteroverride
thrusteron
gyrooverride
dampener
lighton
timerstart
two part arguments:
pbname name
lightname name
timername name

Example Custom Data:
lightname Interior Light failsafe
pbname Programmable block ALM104
thrusteroverride
gyrooverride
dampener
lighton

Last inspected 1.199.020
Last updated 1.190.009
2 Comments
Elfi Wolfe  [author] 15 Jan, 2018 @ 12:10pm 
... and no way to start timer /codes more.
Elfi Wolfe  [author] 13 Jan, 2018 @ 10:24am 
Added a timer start on failsafe trigger. Then any action not already in script can be in the timer block.