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Some examples are only having one texture in the natural areas: instead some areas should be a little rockier than others, etc rather than one texture the entire way through. Also shouldn't be perfectly flat, should perhaps be very subtle bumps here and there, especially amongst the trees.
The backyards had not a single thing in them (nor the front yards), Try a clothesline, some flowers/trees, maybe a thin dirt path going around a garden, etc
But the WORST sin, and why I was unable to finish my playthrough, was the base bugs. Went 4 player random start, my UK buildings were unable to construct thanks to a USA base overlapping it. There's gotta be some way around this; even if you have to use the stamp tool, copy the entire map, then paste it in a slightly bigger map so the starting positions are bigger.
If you can deal with those issues, this could be a pretty good map!