RimWorld

RimWorld

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CCP's Mental Break Tweaks
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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545.811 KB
10 Jan, 2018 @ 7:51am
2 Apr @ 6:13am
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CCP's Mental Break Tweaks

Description
Only psychopaths can get the "slaughterer" mental break, and only pawns with the bloodlust trait will go into a "murderous rage."

This should be completely fine to add to running games.
12 Comments
gravy 24 Mar @ 3:58pm 
"next week"
Vartarhoz 3 May, 2023 @ 12:55am 
Gotta have this after incapable of violence pawn killed 4 of my animals, just because it lost an animal companion. How wonderful. /s
cucumpear  [author] 22 Oct, 2022 @ 4:43am 
I probably won't get to it until next week!
tw_boring 22 Oct, 2022 @ 3:57am 
Update to 1.4 please
Achille12345 30 Mar, 2022 @ 12:08pm 
I always loved to lose a colony because my "Kind, Beautiful and Iron-willed" pawn decided to MURDER her best friend because of last straw? "Eating without a table"
9bananas 2 Mar, 2020 @ 1:11pm 
great, thanks a bunch! <3
cucumpear  [author] 2 Mar, 2020 @ 11:31am 
Absolutely. I'm almost done with my list so it should be up soon.
9bananas 2 Mar, 2020 @ 10:40am 
hi cucmpear! are you planning on updating to 1.1?
cucumpear  [author] 17 Oct, 2018 @ 1:23am 
The update to 1.0 only changed the version code, so just enable it in your 0.19 game. ^^
cucumpear  [author] 12 Jan, 2018 @ 3:43pm 
It shouldn't conflict, but Psychology does some similar things, so you don't necessarily need to add my mod if you're already running Psychology.