Total War: WARHAMMER II

Total War: WARHAMMER II

253 ratings
Skeggi, Lustrian Foothold by Kazad
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Tags: mod, Maps
File Size
Posted
Updated
38.968 MB
9 Jan, 2018 @ 12:54am
23 Jan, 2018 @ 9:10am
5 Change Notes ( view )

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Skeggi, Lustrian Foothold by Kazad

Description
Skeggi is here! Really liked the challenge of working in detail on Norsca with so little props.

Skeggi is the first Norscan Colonie in Lustria, Founded by Lostericsson and named after his daughter. After the world of easy gold in jungle ruins spread, many norscans tried their luck here, and got in skirmishes with the neighbouring Lizardmen. From then on, the Norscans try again and again to find more places to pillage and warbands and southern mercenaries come and go from there. They cut the neighbouring forest and pillaged what they could, expanding the city and building Skeggi Keep. They still stand proud to this day. but for how much longer? You decide.

Lots of details in this city, Shanti town!

worked a lot on that, came out pretty nice.
Whaling port!

Skeggi Keep!

Pillars of the drowned!

Longhouses!

Norscan walls! Mannable for those that are finished, the others are still under construction

Sawing Mill!

Fighting Pits!


You can fin me too on the Grand Campaign Custom Maps (80+ maps) for Warhammer I here: http://steamproxy.net/sharedfiles/filedetails/?id=877551324
You can fin me on the new Grand Campain Custom Maps for the Vortex mod here : http://steamproxy.net/sharedfiles/filedetails/?id=1161199316
and finally the Mortal Empire Grand Campaign Custom Maps here : http://steamproxy.net/sharedfiles/filedetails/?id=1182188528

New: https://www.patreon.com/GCCM you can now support the grand campaign mod on Patreon, map making is a time consuming and sometimes taxing activity, if you enjoy our maps, consider donating.

Oh, and for those who pay attention to detail, there might be a prize. Just saying
70 Comments
Son Gohan 2 Jan, 2022 @ 11:40am 
Is this part of GCCM?
76561198066792243 1 Jan, 2022 @ 5:38am 
this is very cool, love Norsca and love this. i hope they give Norsca some walls in III
HunterGerhart 23 Jan, 2020 @ 9:42pm 
Beautiful map, however the partial walls make it extremely simply to cheese Norscan AI. I walked two units to the point while bombarding their units on the partial walls, and with no towers it is extremely dull. Either full walls, or no walls and no point please.
PimpinFreshJiveMonkey 30 Sep, 2019 @ 4:32am 
This works in GCCM, which is where I saw it. Uou deserve much thanks and praise for this amazing map!
ras1116 18 May, 2019 @ 8:59pm 
need to be updated
AimAce 27 Jan, 2019 @ 7:04pm 
Update please!
Egyptian scholar 19 Jan, 2019 @ 7:22am 
What exactly do chokepoints(that make AI silly or problematic) mean? Can you give me some examples?
Egyptian scholar 19 Jan, 2019 @ 7:08am 
Really? I didn't pay much attention to it before. Is the CA's original official game map also had AI problems?
Kazad  [author] 19 Jan, 2019 @ 5:58am 
It has. It can't really understand them too much except for siege, where you have siege Ai wich is different from field AI
Egyptian scholar 19 Jan, 2019 @ 5:19am 
Why didn't AI have problems with chokepoints in the original map of the game?