Sid Meier's Civilization VI

Sid Meier's Civilization VI

581 beoordelingen
No AI Start Advantage
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Type: Mod
Mod: Gameplay
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1.180 KB
8 jan 2018 om 18:39
15 feb 2019 om 17:08
5 wijzigingsnotities (weergeven)

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No AI Start Advantage

Omschrijving
AI players get no extra starting units, and no free tech/civic-boosts. For those who want to play on a higher difficulty, but also want a fair start with the AIs.

Special thanks to FearSunn.
195 opmerkingen
MaskedStrangers 23 aug om 0:49 
@Evangeleyez
The mod removes the starting units and civic/tech boosts, the AI will still have the production bonuses so they will still be able to create builder faster than you
Also a free builder is one of the rewards from goody huts, they could've just gotten that as well
Evangeleyez 5 aug om 2:50 
around turn 10 on Emperor and Marathon and AI has already built a farm. Takes me 30 turns for a builder. Not sure if this is working.
Tokuchi OneOuts 26 jul om 2:18 
i was looking for this!
andreaszuhause 20 mrt om 8:29 
@ishouldhavemadeaparkbuild
Difficulty also adds faster production/science/culture or combat bonus. Check out the wiki for all bonuses AI gets at higher diffculties.
ishouldhavemadeaparkbuild 19 mrt om 23:59 
This is just playing on standard prince difficulty? I don't get the point
帅帅 21 feb om 7:30 
Nice Job!Thank you so much!
Patient 20 jan om 17:47 
thought I'd be retired by now
still working
Tamura 19 jan om 9:26 
仍然能使用。
Stil working.
25 dec 2023 om 19:12 
still work for me
moud 20 dec 2023 om 16:59 
doesnt work