Sid Meier's Civilization VI

Sid Meier's Civilization VI

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No AI Start Advantage
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Type: Mod
Mod: Gameplay
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1.180 KB
8. led. 2018 v 18.39
15. úno. 2019 v 17.08
Poznámky ke změnám (5) – zobrazit

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No AI Start Advantage

Popis
AI players get no extra starting units, and no free tech/civic-boosts. For those who want to play on a higher difficulty, but also want a fair start with the AIs.

Special thanks to FearSunn.
Počet komentářů: 195
MaskedStrangers 23. srp. v 0.49 
@Evangeleyez
The mod removes the starting units and civic/tech boosts, the AI will still have the production bonuses so they will still be able to create builder faster than you
Also a free builder is one of the rewards from goody huts, they could've just gotten that as well
Evangeleyez 5. srp. v 2.50 
around turn 10 on Emperor and Marathon and AI has already built a farm. Takes me 30 turns for a builder. Not sure if this is working.
Tokuchi OneOuts 26. čvc. v 2.18 
i was looking for this!
andreaszuhause 20. bře. v 8.29 
@ishouldhavemadeaparkbuild
Difficulty also adds faster production/science/culture or combat bonus. Check out the wiki for all bonuses AI gets at higher diffculties.
ishouldhavemadeaparkbuild 19. bře. v 23.59 
This is just playing on standard prince difficulty? I don't get the point
帅帅 21. úno. v 7.30 
Nice Job!Thank you so much!
Patient 20. led. v 17.47 
thought I'd be retired by now
still working
Tamura 19. led. v 9.26 
仍然能使用。
Stil working.
25. pro. 2023 v 19.12 
still work for me
moud 20. pro. 2023 v 16.59 
doesnt work