RimWorld

RimWorld

Not enough ratings
Mechanical Defense 2 - deep storage
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.359 MB
3 Jan, 2018 @ 5:17am
20 Jan, 2018 @ 9:57am
4 Change Notes ( view )

Subscribe to download
Mechanical Defense 2 - deep storage

In 1 collection by sulusdacor
Mods Revived
6 items
Description
not doing anymore updates for any rimworld mods

I did not create this mod!

This is just an update of the original Mod[ludeon.com]. the description and all content is taken from there.


"Mechanical Defense 2 - deep storage" (MD2)

This mod aims to add new and wonderful technologies for your colony to utilise. From autonomous droids to do your every bidding to coal-burning power generators, you'll find all your technological thirsts satiated here! This mod incorporates a modular structure, meaning there are many different independent modules that you can choose from, so that you can play with the features that you want and leave out the ones you don't. Just remember that all modules require MD2Base to be installed and loaded before them in order to work.

>>Deep Storage Unit - A storage unit that is used to store a large quantity of a type of item.

Details:

requires MD2 - base + extended storage mod

- adds deep storage units mk1,2,3 (holds:1000,1500,2250 units)
- adds 3 research projects for the units

(uses the texture from the modvariety pack)

storage units are 1x2 buildings. they have only one interaction spot! so if multiple pawns use the ressouce you are using them for they might slow down your colony. but they use no power, so an option for medieval runs.

Ludeon forum topic:
https://ludeon.com/forums/index.php?topic=38010

Dropbox: https://www.dropbox.com/s/zalpz6yzm0jqhqy/MD2_deepstorage_b18.7z?dl=0

GitHub: https://github.com/sulusdacor/MD2_deepstorage/releases

Dropbox link to folder with old mods in forum topic for the mod.
Changelog in forumtopic or about folder of mod.
10 Comments
Mlie 7 Mar, 2020 @ 11:13am 
Updated this for RimWorld 1.1 since Im updating the other MD2-mods.
https://steamproxy.net/sharedfiles/filedetails/?id=2016339042
Hope it helps anyone!
Thundercraft 2 Jun, 2019 @ 8:00am 
Is there any hope left for a [1.0] update?
Fukara 12 Sep, 2018 @ 2:14pm 
Desperate need update for deep storage B19.:steamsad:
sulusdacor  [author] 20 Jan, 2018 @ 9:58am 
added modsync
ronhin375 16 Jan, 2018 @ 12:05pm 
*fixed, dident know i needed extended storage
ronhin375 16 Jan, 2018 @ 11:59am 
Could not resolve cross-reference: No RimWorld.StatDef named ES_StorageFactor found to give to RimWorld.StatModifier (null stat)
Verse.Log:Error(String)
Verse.WantedRefForObject:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)


getting this and then some
sulusdacor  [author] 12 Jan, 2018 @ 5:52am 
added extended storage as required mod + using the storage "style" from there.

this solves the disappearing items. sadly the overall item count does not show in the deepstorage units themselfs (in colony items it shows and if selected). currently not sure why and if/how this is fixable, but all works so that counts at the end.
sulusdacor  [author] 11 Jan, 2018 @ 8:44am 
currently buggy = meaning it resets the stack to 75 on reloading XD
sulusdacor  [author] 5 Jan, 2018 @ 1:11pm 
- fixed the shadows (static ->edge shadows, picture in a sec)
- added in about file a line to what the deepstorage is
james76543 3 Jan, 2018 @ 4:02pm 
I was just looking at the A17 version of this mod yesterday. Thank you for updating it!!