Total War: WARHAMMER II

Total War: WARHAMMER II

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Fear the Undead Tide! - SFO Edition
   
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Tags: mod, Campaign
File Size
Posted
Updated
849.964 KB
22 Dec, 2017 @ 1:42pm
29 Dec, 2021 @ 8:06am
14 Change Notes ( view )

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Fear the Undead Tide! - SFO Edition

Description
Hello,

This mod increases and rebalances size of Undead units. This means that Undead AI will not spam more armies but each army will be a bigger threat.

Certain units got large increase in number (300 strong Zombie units) at the cost of small HP reduction (so they are easy to kill but still stronger than before due to numbers) while other got either HP buffs, stats buffs or small unit size increase.

It should not be uncommon to face 4-5 thousend Undead in single army! Hopefully this will lead to some epic battles!

You can also use this with my Fear the Chaos Tide, Beastmen Tide, Vermin Tide and Green Tide mods, leading to some interesting survival campaigns!

Good luck!


DISCLAIMER - This mod is meant to be only used by AI forces! Player using Skaven with this mod will have too easy time.


Compatiblity:
-Grapical mods
-Steel Faith Overhaul

Incompatible with:
-Overhaul and unit mods due to totally different stat scale.







STAY AWHILE AND READ

SFO Mod Team got large community with more than 4.000 people on public discord and 400.000 subscribers on its mods! All of this thanks to our dedicated fans that help make this mod every day with advices, feedback and positive energy! Join us and lets share this passion together!

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35 Comments
kam2150  [author] 29 Dec, 2021 @ 8:07am 
Mod updated.
kam2150  [author] 26 Aug, 2021 @ 3:23pm 
Mod updated.
[OcUK] Silent 18 Feb, 2021 @ 1:15am 
Any chance of getting this updated for the most recent SFO release? :)
89055908509 20 Sep, 2020 @ 12:04pm 
Can you do that other AL can calculate right the quantity of your mod? Undead horde must kill easiely all other fractions.
Because for player it hard, and it's good but my allies kill undead before you can attack it.
Automathic battle doesn;t undearstand right the quantity of your mod.
< blank > 19 Jul, 2020 @ 2:44pm 
No, wait, no zombies numbered by 300 units here.
< blank > 19 Jul, 2020 @ 2:39pm 
It's fixed alright, but the ordinary one too says 200+ for ordinary zombies but not the Tithe?
kam2150  [author] 19 Jul, 2020 @ 1:00pm 
My game is still not working but I tried to update it just based on the files.

Please let me know if it works.
< blank > 13 Jan, 2020 @ 3:04pm 
Welp, at least the subscription tells i'm already subscribed so at least i most likely got my mods stored'n'saved. This one being one of my roleplaying favorites by far!
kam2150  [author] 13 Jan, 2020 @ 2:53pm 
Steam does that from time to time, it once wiped out all of my mods, including those there were not even on Steam.
< blank > 13 Jan, 2020 @ 2:52pm 
I force shut-down the Steam engine as it really lagged everything to oblivion during the update, once i relogged the entire game was deleted. Lovely coincidence, right?