XCOM 2
482 ratings
The Lasgun - WOTC Edition
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
109.346 MB
20 Dec, 2017 @ 4:25pm
8 Feb, 2019 @ 11:11am
3 Change Notes ( view )

Subscribe to download
The Lasgun - WOTC Edition

Description
Purge Xeno filth in the name of the Emprah with some spiffy WotC-compatible Lasguns

Fully compatible with WotC and (probably?)Vanilla
4 guns in 3 tiers; 1 Conventional tier, 1 Mag tier, and 2 Plasma tier (flashy gold mastercraft, less flashy hotshot)
Tintable if you prefer your weapons flamboyant (apply a camo first)
Full attachment support

Even has a UI icon

The Lasguns feature comparable damage to their respective assault rifle tier counterparts, with a separate schematic. The separate schematic cost is more or less outweighed by the "upgrade" of innate rapid fire.

---------------------------------------------------------------------------------------

Future Plans:

Hotshot or Multi-las variant for Gunner
Long-Las variant for sniper

---------------------------------------------------------------------------------------

Change notes:

12/20/17
1.0 - Initial release

2/8/19
A few bugfixes


---------------------------------------------------------------------------------------

Conflicts:
What appears to be a mod conflict with an undetermined source is
causing Mag tier to not show up correctly, working on a fix

---------------------------------------------------------------------------------------

Shout out to Kartoffel for the Bayonet Support mod!

Check my page for other 40k based mods

Armor used in the previews is from e32s Black Ops mod apparently

and to hopefully avoid any issues:
Laser projectile/sound assets courtesy of Pavonis Interactive
Warhammer property of GamesWorkshop
Popular Discussions View All (1)
0
28 Mar @ 12:40pm
简体中文
Comrade Class
107 Comments
Monolith 2 Jul @ 12:09pm 
The mod author understands the bug about the magnetic version not showing up. Its a problem in the games code, not the mod itself. So when you upgrade to plasma, you get the hotshot lasgun, flashy gold mastercraft lasgun and the Kantrael lasgun [mag tier].
ninjadestroyer 26 May @ 11:29am 
so im playing long war with this mod, anyone else have an issue of the upgrades all turning into the decayed lasgun in the weapon section?
Hightower 20 Feb @ 2:47pm 
I can not find the magnetic version of the guns.
Matt 1 Feb @ 7:30pm 
I pray for the Longlas everyday.
Monolith 27 Sep, 2023 @ 8:23pm 
Add in a Longlas which is the sniper rifle variant of the Lasgun.
(Seeking)Eye 26 Sep, 2023 @ 11:44pm 
possibly one of my favorite mods so far in the entire 40k category. this weapon is one of my favorite in 40k, and to see it here, in this, as i retake the world from this kind of invasion? it's perfect.
BallsDeep69 8 Aug, 2023 @ 8:36pm 
the mod wont load for me at all they just arent there if anyone knows a fix please lemmie know
Jokerke 11 Apr, 2023 @ 8:25am 
So, I found out the hard way that the tier 2 and 3 Lasguns still count as conventional weapons.

ReshiKillim's "A Requiem For Man: Gameplay Mutators" mod has a Dark Event that makes the Chosen immune to conventional weapons. Imagine having a squad of 7 Guardsman with Tier 3 Lasguns (who ran out of grenades) trying to kill a Chosen in their stronghold (who is immune to melee) while this Dark Event is active.

Thank the Emperor, my Commissar and Sniper weren't using Lasguns.
Falkeministeren 15 Sep, 2022 @ 4:24am 
Thank you for fixing the mod. Now for the first time, the Tier 2 Lasgun is finally showing up after reseaching Tier 2 weapons (mag weapons)
Ass Salt 22 May, 2022 @ 6:03pm 
Sorry about posting a bunch of updates for my issue, but I am trying to be helpful to anyone else who may have the same issue. After some googling, it looks like it's a glitch related to the Alien Hunters DLC