Left 4 Dead 2

Left 4 Dead 2

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Left 4 Dead Survival Maps: Blood Harvest [OBSOLETE]
   
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Game Content: Campaigns
Game Modes: Survival
File Size
Posted
Updated
102.175 MB
20 Dec, 2017 @ 3:27am
18 Oct, 2019 @ 2:43pm
4 Change Notes ( view )

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Left 4 Dead Survival Maps: Blood Harvest [OBSOLETE]

In 1 collection by KingDavid
Official L4D Survival Maps Ported [OBSOLETE]
7 items
Description
THIS IS OBSOLETE SO PLEASE DO NOT SUBSCRIBE TO THESE ANYMORE, I'M ONLY KEEPING THEM UP FOR ARCHIVING PURPOSES

This is a port of the missing Blood Harvest Survival maps from Left 4 Dead.
7 Comments
GI1TcH!mg G@M3R 4 Sep, 2020 @ 7:35pm 
there are is a bug spot on the roof
KingDavid  [author] 25 Apr, 2020 @ 1:29pm 
Thank you for taking the time to help make these maps better!
Sraigius 25 Apr, 2020 @ 11:15am 
Good to hear it. And also, another small hint.
In No Mercy survival maps pack, "The Street" map needs at least one ammunition pile placed in a convenient spot. Right now it has none.
Thank you for posting all these fun survival maps, i'll be waiting for updates! :steamhappy:
KingDavid  [author] 25 Apr, 2020 @ 10:53am 
Thank you. I’m not sure why the farmhouse finale is lacking items, it’s possible that I overlooked it as I originally did all these maps in one go. I’ll have a look into it and see what I can do!
Sraigius 25 Apr, 2020 @ 12:04am 
There you go, in conclusion. As far as L4D1 survival maps are concerned you have to fix bot navmesh in both map variants from "The Last Stand". Same thing needs to be done with "The church" from "Death Toll".

Farmhouse Finale survival not only needs to have its navmesh fixed but you almost must place lots of items into it, cuz right now it has pretty much nothing other than guns and laser sights (take a look at farmhouse finale from official campaign for some hints regarding quantity and placement, but make it MORE than in official campaign). Yeah that's pretty much it ✌️
Sraigius 25 Apr, 2020 @ 12:02am 
The Farmhouse map needs some serious revision, add LOTS of supplies into it, make it have even more supplies than the variant from campaign mode. Eight medkits, two ammo piles, add all three kinds of grenades and gasoline/propane/oxygen canisters somewhere, lots of pills and adrenaline shots, add lots of melee weapons (barn and garage must contain lots of tools, right?), add explosive/fire ammunition boxes somewhere, add defibrillators. Just take a look how many supplies "Farmhouse Finale" has in campaign mode and give it even more. And bot navmesh needs fixing.

Sraigius 25 Apr, 2020 @ 12:02am 
Alrighty then, let's go over the three available maps.
"The warehouse" is GOOD.
"The bridge" is good too.

Now comes a big problem with the last map, "The farmhouse" from campaign's finale. There are several problems about it. It has absolutely no grenades whatsover, no health kits or defibrillators, no pills or adrenaline shots. I looked everywhere, could not find anything even though this map has lots of supplies in solo/coop campaign. There are a bunch of weapons scattered around the farmhouse, in the barn and garage, which is alright. But there are absolutely no ammunition piles, not even in the kitchen area, where you can normally find guns, medkits and ammunition pile in campaign, why?

Problem number two. Navmesh is busted, bots are retarded and they don't even pick up any weapons, they only use a single pistol. Self explanatory.