Cities: Skylines

Cities: Skylines

55 ratings
1970 Chevrolet Camaro RS
   
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Assets: Vehicle
File Size
Posted
1.009 MB
17 Dec, 2017 @ 3:29am
1 Change Note ( view )

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1970 Chevrolet Camaro RS

Description
Vehicle




Ingame Information
Name: Chevrolet Camaro RS
Top Speed: 160 km/h (32 in the editor)
Colors: yes
Tranparent windows: yes
Class: Residential

Model Information
Mesh: 3016 tris
Textures: 512 x 512 px

The model was made by Cube396 for Need for Speed 4 in 2002 and is available at http://nfsaddons.com/nfshs/cars/Chevrolet/218/

I edited mesh and textures, added additional texture maps and converted the model to Cities: Skylines.

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5 Comments
Benny Beanpicker (NL) 6 Jan, 2018 @ 9:20am 
ah ok
on the minefield  [author] 6 Jan, 2018 @ 9:10am 
The low poly collection lists my car conversions with less than 1000 tris only.
I'm aware I need to organize the rest though.
Benny Beanpicker (NL) 6 Jan, 2018 @ 8:28am 
why is this not in low polyram collection
on the minefield  [author] 17 Dec, 2017 @ 1:32pm 
Sure, I'm already looking for some of these cars in good quality and fitting polycount.
Btw: I updated the '70 Z/28 as well.
63Drone 17 Dec, 2017 @ 11:47am 
Another great asset, on the minefield. How about making a 1970 Plymouth Barracuda, the Dodge Challenger's cousin? Or a 1968 Pontiac Firebird?