Left 4 Dead 2

Left 4 Dead 2

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Separated Attire Material: Survivors
   
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Survivors: Survivors
Game Content: Miscellaneous
File Size
Posted
25.009 MB
1 Dec, 2017 @ 10:14am
1 Change Note ( view )

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Separated Attire Material: Survivors

In 1 collection by мяFunreal
мяFunreal's Player/CI Mods
96 items
Description
This is a resource. Not a mod.
The solid colors you see in the screenshots are just for preview purposes, they do not come with the download.
Every vmt file in the download, except for face and hair, have one extra line at the very top that you need to remove.

Separated Attire Material, abbreviated SAM

The SAM mods, as their name imply, separate each and every piece of attire into it's own material file.
That means that shoes, trousers, shirt, hat, ect. can use different textures.
With that you can use the shirt texture from one mod and the trousers from another, without having to modify the textures.
Alternatively, one could combine SAM with RNG to allow a truly randomized look for every character.

Let's say you have nine textures and a model that has ben split into seven body materials, like Nick (not counting head and hair).
With standart RNG you have 9 looks you can have; always the same outfit.
But with this you can match any trousers, with any shirt, any suit, any shoes, ect. You end up with 4,728,969 possible combinations instead of just 9!

The material file names are self explanatory, as they are suffixed with a piece of attire.
For example: "gambler_trousers", "gambler_suit", and "gambler_hands".

If you wish to combine your own outfit out of mods you've downloaded, simply follow this little tutorial: 1. unpack the mods you want to combine with GCFscape. 2. Take the materials and textures you want from every mod and put them in SAM's texture folder, next to my new vmt files. 3. Name your vtf files with whatever attire you want to use from it (shirt, hoodie, hat, ect) 4. Open SAM's materials and modify the $basetexture lines to make it use whatever texture you want. It's possible that some mods modify the shaders of a texture, so the vmt file gets changed. Compare SAM's materials, which are the default ones, with the one from your mods to make sure any changes of your mods are transfered SAM's materials. After you did this, you may delete the material files of your mods, as they are not used any longer.

Happy Modding.
6 Comments
Macho Sadness 5 Apr, 2018 @ 6:57pm 
Can you make a video tutorial? I don't understand the instructions.
Dingo 2 Dec, 2017 @ 6:41am 
ok thx funreal
мяFunreal  [author] 1 Dec, 2017 @ 11:57pm 
@ johnsonville Sausage.
Like the description says, this is not a mod.
If you download this you get the files to make a mod.
Jarey_ 1 Dec, 2017 @ 8:07pm 
Oh damn, well done!
Dingo 1 Dec, 2017 @ 5:02pm 
Ok. I have two mods i intend to keep, which is preventing me from using this mod, Zoey replacing Rochelle, because i hate rochelle, and Coach Survivalist, which makes him skinny and have cool clothes. how can i circumvent a conflict between this and my mods.
DrewMJ 1 Dec, 2017 @ 2:18pm 
This is awesome :47_thumb_up: