RimWorld

RimWorld

77 ratings
Sparkling Worlds Addon - Chemical extraction - Standalone Addon
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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602.585 KB
26 Nov, 2017 @ 12:32pm
16 Apr @ 4:59am
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Sparkling Worlds Addon - Chemical extraction - Standalone Addon

In 1 collection by Albion
Sparkling Worlds Modular
7 items
Description
This is intended as an optional add-on for the SW Core Mod but also works on it's own as a stand-alone.
This mod is incompatible with the SW Full Mod!

The SW Full Mod contains all features including this one.

The main feature is that Boomalopes and Boomrats now produce neutroglycerin which can be milked and refined to chemfuel or neutroamine using the refinery.
You need to tame them first before they start producing milkable neutroglycerin. You'll also need the Refinery research to build the bio-fuel refinery in order to produce chemfuel and neutroamine out of neutroglycerin.

This mod also includes a patch for the Genetic Rim mod to have genetically created creatures also produce neutroglycerin instead of chemfuel.


Forum thread with more details:
https://ludeon.com/forums/index.php?topic=35373.0

Credits:
  • Albion - Creator and responsible for most of the code
  • Mehni - helping out by answering various questions
  • ShadowTani - original Boomalope chemical extraction idea

Tags: Neutroamine production, Neutroamine crafting, Boomalopes, Neutroglycerin, Refining, Chemical extraction, Genetic Rim patch
22 Comments
JACK 18 Sep, 2022 @ 9:58pm 
this finally feels like a balanced version of craftable neutroamine
lilwhitemouse 28 May, 2020 @ 7:48pm 
I have a compatibility request for this - what's the <name> tag for this mod (in About.xml)?
Medic Olkie 13 Apr, 2020 @ 8:01am 
Good to know the same stuff in my medicine is used in my incendiary shells.
TheToric 25 Feb, 2020 @ 10:16pm 
could you make the boombats from vanilla expanded austrialia be milkable?
UpTheArts 9 Sep, 2019 @ 11:19am 
@Gunseeker The author explained in detail in the previous page of comments. TL;DR in this mod the production is more efficient.
Gunseeker 15 Jun, 2019 @ 6:30am 
oh, okay, also how is the balance changed, do they produce less of the neutroglycerin?
Albion  [author] 15 Jun, 2019 @ 2:40am 
Not exactly. It works similar and the original idea is from ShadowTani (which is why I credit him). However it is differently balanced and included in the Full mod.
If you want to you can simply use ShadowTanis mod and ignore this Addon.
Gunseeker 14 Jun, 2019 @ 6:57pm 
isnt that literally just this mod https://ludeon.com/forums/index.php?topic=26108.0 and not a sparkling worlds addon?
Albion  [author] 17 Feb, 2019 @ 12:16am 
Yes. But there is a CE patch for sparkling worlds. It is technically for the full mod but if you use the Core mod AND the chemical extraction mod it should work fine too.
Cthulhu 16 Feb, 2019 @ 4:24pm 
Is Sparkling Worlds Core incompatible with CE?:whateverr: