Arma 3
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Clashpoint 2.0 - Altis
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
669.286 KB
25 Nov, 2017 @ 3:58pm
29 Nov, 2017 @ 4:26am
2 Change Notes ( view )

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Clashpoint 2.0 - Altis

Description
Keep up with the latest version of the mod, visit here: https://gitlab.com/dominicporteous/arma3-clashpoint2


Update to zBug's domination style game mode - now with adde support for AI squads, mid game air support and vanilla BIS arsenal.


Features:
- Solo, coop or PvP, the mission automatically adapts to the numbers of players on each side,
- Dynamically generated firefights, unlimited situations,
- 50 different locations on Altis, 300 different match setups,
- Ground vehicles and air support,
- Upgraded version of Farooq's revive script,
- Allows the use of modded infantry gear (weapons, uniforms...),
- Works in single player, on a local server and dedicated servers,

Rules:
- Each side starts the round with a 10 minutes timer,
- Holding the ClashPoint makes this timer tick down,
- When it reaches zero, the side holding the flag wins. Which means it's not over until the clock rings!
- Unlimited respawns, spawn camping is made impossible by a spawn protection around each base.

Required addons:
- None

Optional addons:
- RHSUSAF
- RHSAFRF
- VCOM AI V2.92
4 Comments
泰言被盗号已找回(加 14 Sep, 2023 @ 2:21am 
keep update plz
Kid Irie 15 May, 2020 @ 8:48pm 
I'm confused! The rules stated if you hold the flag until the timer counts to zero, you win. However I'm seeing 3 flags (one for each faction) and when we held our color flag, it seemed like we lost!
Slinkie Da Donut 13 Apr, 2018 @ 2:54pm 
I concur with THEKATZ - is there a way to remove the score banner ont he right side?
THEKATZ™ 9 Mar, 2018 @ 10:39am 
Very nice. Would like to remove the score banner though, it takes up almost 1/3 of the screen.