RimWorld

RimWorld

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[XND] Genetically Engineered Plants
   
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Mod, 1.0
File Size
Posted
Updated
417.341 KB
18 Nov, 2017 @ 5:02am
17 Oct, 2018 @ 10:37am
10 Change Notes ( view )

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[XND] Genetically Engineered Plants

Description
Direct download from GitHub[github.com] (source[github.com])

Multilingual Support
サポート日本語 (by Namsan)

Compatibility
Should work with any other mod since this mod is entirely new content, and no other mod has added plants that are like these.

This can also safely be added to existing savegames, but there may be issues removing this from a savegame if you've completed any of this mod's research, have any artiveg or have sown any plants.

If you find any bugs, please link me to a full output log and give some basic information on how you triggered the bug; this is vital information for me to be able to fix said bugs.

Overview
Xeo's Genetically Engineered Plants adds four new plants to RimWorld, opening up new possibilities for both food production and resource production. As is the theme with all of my mods, I've put a lot of care into balancing this mod to fit with Vanilla.

Currently in the process of making a table detailing stats to replace the overwhelming list.

Credits
Draegon1993 - new Artiveg (plant), Branchvine and Duraveg textures.
Marnador for their great work with the RimWorld-style font.
Mehni - being 'The Real MVP' with assistance for the original art set.
Shotgunfrenzy - new Artiveg (yield) and Rocketree textures.

License
As is standard with my mods: you may include this mod in a mod pack, and you may derive from this, but please inform me if you're doing so either through here or Ludeon Forums, and give credit where credit's due.
37 Comments
battlemage64 22 Mar, 2020 @ 1:44pm 
Thank you!
XeoNovaDan  [author] 22 Mar, 2020 @ 10:27am 
@battlemage64 - Yeah, you can! :)

I'd rather you uploaded your own release if that's the case though, since I specifically just don't want to maintain releases.
battlemage64 22 Mar, 2020 @ 10:08am 
Would I have permission to update this mod myself? I like this mod, and someone asked me if I could update it since it sounds like you won't be doing so. Full credit will be given to you (and you can post it under your account if you want). I'm also sending a DM request if you'd rather discuss there.
XeoNovaDan  [author] 22 Feb, 2020 @ 9:23am 
Note for 1.1: This mod will not be updated
Acerrrr12 [ENG] 28 Jun, 2019 @ 9:08am 
NVM found it finally, but the artivege seems to have a lower nutritional output per harvest than corn, although it is quite a bit better when playing with modded soils curtsy of it's 240% (or is it 260%) soil fertility importance
Acerrrr12 [ENG] 5 Mar, 2019 @ 11:00am 
hell I still don't know what to research to get Artivege...
Acerrrr12 [ENG] 24 Feb, 2019 @ 8:28am 
Has anyone had the same problem I have, How do I fix it?
Barak Yisrael 21 Feb, 2019 @ 4:58am 
will this conflict with vgp vegetable garden in any way?
Acerrrr12 [ENG] 16 Feb, 2019 @ 6:58am 
Oh and I have tried the search function on both and it (the search function) seems to be broken