TerraTech

TerraTech

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ZG CFS HrvstBricker2 (Compressed Fabrication System harvester/collector)
   
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Type: Techs
File Size
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523.632 KB
15 Nov, 2017 @ 3:50am
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ZG CFS HrvstBricker2 (Compressed Fabrication System harvester/collector)

In 2 collections by ZeroGravitas
Compressed Crafting Guide Example Techs
17 items
ZeroGravitas Crafting Playthrough
34 items
Description
► Licences: GSO 4, GeoCorp 1

(1) Quickly harvest or collect a bunch of resources (pile them high, they weigh nothing!).
(2) Anchor and turn them into Compressed Resource Blocks using the twin Fabricator lines.
(3) Store resources in SCU for later use with CFS series Crafting bases.

Instructions:
►Start Fabricating from the lowest level resource (i.e. Wood) upwards.
►If there's not enough harvested resources to finish a brick, de-anchor and collect some more (Fabricator will remember progress, provided you don't remove it).
►Set Pacemaker to "Turbo" for 4 times quicker bricking.

Notes:
►Can hold 680 chunks.
►Can Fabricate all low level blocks, including those needing raw resources (but not components).
►Good hill climbing with GeoCorp outer wheels, reasonable speed with inner GSO wheels, fans and boosters.
►Weapons deal with small to medium enemies and assist in tree felling.
►Solar panels and generator for built in recharging while anchored in turret/crafting mode.

This is version 2 (with a smarter refining system). Previous version: http://steamproxy.net/sharedfiles/filedetails/?id=1188968324

Complete Crafting Guide here: https://forum.terratechgame.com/index.php?threads/complete-crafting-guide-what-crafty-mike-doesnt-teach-tt-0-7-8-0-wip.13769/

Full video tutorial with usage instructions in campaign: https://youtu.be/56nw-7tyxvk
10 Comments
AkiKasaigami 4 Apr, 2022 @ 6:03am 
HAving an eye on the game since it released but never bought it xD Now that we could test it for free i bought it, and even in 2022 this helps a looot. Thanks mate
ZeroGravitas  [author] 16 Oct, 2019 @ 10:13am 
UPDATE!: I finally made a video about this tech, here (or embedded above)!: https://youtu.be/56nw-7tyxvk
56567878zz 9 Jul, 2018 @ 11:35pm 
Already looks promising before I use it, realy nice compack design
ZeroGravitas  [author] 26 May, 2018 @ 10:37pm 
Good to know it's been used. :steamhappy:
Marsh Man 26 May, 2018 @ 3:34pm 
Very useful vehicle. Not too expensive to build either :D
ZeroGravitas  [author] 5 Feb, 2018 @ 3:22am 
@battlefieldaces - I'd really love to be able to Fabricate blocks on the move! :steamhappy: But for now even the Venture Fabricator requires anchoring, to function. So there's no advantage, currently, to refining on the move.

Sure, throw in Venture parts. It'll look cool once all the equivalent Venture crafting blocks are implemented. Although, this build will probably be accessible earlier in a Campaign, with only GSO/GC parts, due to the way most people level up.:sfsmile:
battlefieldaces 4 Feb, 2018 @ 2:29pm 
It's a nice design, but considering that the refineries and fabricators are the only parts that have to be anchored it would be worth going the extra mile and using Venture parts instead, since those can function anytime, anywhere. For easily sending the blocks to the inventory, the Venture SCU works wonders, since it is portable, just like the other "base" blocks they have
marlin67 7 Jan, 2018 @ 4:40pm 
love this one.
ZeroGravitas  [author] 27 Nov, 2017 @ 4:12pm 
@AoKuang - There's currently no way of loading these directly in Campaign. You need to use the replace tech loading dialogue (from button at bottom left of screen), while in Creative mode (or R&D). And see the steam workshop tab at right.

Then re-snapshot them, so they are your own techs, to access them in campaign. I guess you can think of it as try before you buy.
AoKuang 27 Nov, 2017 @ 12:51pm 
Subscribed, but its not showing up in game?