Sid Meier's Civilization VI

Sid Meier's Civilization VI

383 ratings
Free Camera (2018) [DEPRECATED]
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: UI
File Size
Posted
Updated
1.173 MB
14 Nov, 2017 @ 10:45pm
31 Mar, 2018 @ 9:27pm
8 Change Notes ( view )

Subscribe to download
Free Camera (2018) [DEPRECATED]

In 1 collection by Kyl
Camera and Graphics Mods
16 items
Description
This is an old version of the mod that is no longer being supported on this page. It may work with some hacks mentioned in the comments below, but it will only remain here so that current subscribers don't have their local files removed by Steam. I am planning on updating this mod for compatibility with the latest patch/Gathering Storm. I'll post a link here to the new Steam page once I've created it.

Experience VI with unhindered camera tilt and rotation, easy Time of Day adjustments, ultra-zoom, and simple controls. Set up great screenshots and play the game from a custom perspective.

Subscribe to the comment thread below for update notifications.





The controls work well until you are trying to pan at very low to the ground tilt angles. At this point, left click dragging should always pan the map correctly if the others fail.

The screenshots were taken using Sukritact's Screenshot Mode (see Other Mods below). I recommend this for screenshots or even just admiring the game as it removes all of the clutter.

Civ Fanatics Resource[forums.civfanatics.com]

Mod doesn't load in my game.
- Check out the Troubleshooting discussion


Features
- User Interface windows complete with localized text and in game settings and keybind changes.
- You can minimize the Control Panel like the Minimap, just move your mouse to the bottom to bring up the button to open it again.
- You can also drag the Control Panel around the screen. Just hold click over the top or bottom and drag away from the panel.
- A more interesting default camera tilt curve similar to KinetiKam - it tilts back more when you are zoomed in close.
- WASD key panning, QE key spinning (can be disabled, keys can be changed)
- Camera no longer resets after you adjust its rotation.
- Fixed Tilt Mode: Enter this mode and have full control over the camera tilt.
- Map zoom limits dramatically increased.
- Fast forward and rewind ambient time of day (more easily than using vanilla settings window).
- Usable with new games and single player saved games.
- Cycle between the default and last used values with key presses.
- + and - keys for zoom now make continuous zoom adjustments rather than single zoom adjustments, making + and - keys actually useful zoom keybinds.


Camera Controls
- Remember to clear out any keys you will be using with this mod in Game Options --> Keybindings if you will be using them, otherwise the keys will do additional stuff.
- Check out the in game mod Settings (on the Control Panel) --> Key Bindings to check out the key controls and to change them.
- You can rotate and tilt (if Fixed Tilt Mode is on) the camera using shift + left click drag.


Other Mods
- Free Camera: Reduced Zoom Range, an addon for this mod that reduces the zoom range so it is not so crazy.
- Free Rotation Light version with just rotation and WASD, QE Map panning/spinning.
- Sukritact's Simple UI Adjustments : Its incompatible with CQUI, but you can still load them together, and the Screenshot Mode button is absolutely essential for screenshots.


Compatibility
- This mod replaces the game's Camera.artdef, WorldInput.lua, and WorldInput.xml files, so its not compatible with mods like KinetiKam.

CQUI:
- WorldInput.lua from CQUI is built into this mod.
- Q and E to select next/previous city/unit moved to shift + Q and shift + E (unless you have QE rotation disabled in the settings)
- Pressing shift to select next city/unit is moved to the X key (unless you have Shift rotation disabled in the settings, X keybind can be changed in settings)


Notes / Quirks
- I haven't tested this on Mac or Linux.
- At very low to the ground tilt angles, only left click dragging works well for panning the map. The other methods seem to break somehow.
- When the game cycles through units that are far apart, the map zooms out and back in. With farther map zoom, it goes annoyingly far out. See the "How to Change the Mod Settings" discussion for how to reduce the maximum zoom.
- If you zoom out far, and have the camera at certain angles, some tiles appear bugged and yellow in color. I can only guess that this is related to graphics performance optimization, and I don't know how to fix it. For now, it appears to be much less of an issue if you have the camera facing more north/south than east/west.
- If you go too crazy with the controls, such as zooming out super far and quickly spinning/tilting the map, I can't guarantee the stability of your game.
- At very low to the ground tilt angles, parts of the screen might not show the background correctly.
- Depending on your zoom and camera tilt, some HUD stuff like yield icons and city panels might flicker off or turn on despite being disabled. Obviously, the game wasn't meant to be displayed at some of these zooms and angles.
- Sometimes stuff (especially the camera tilt) decides to reset. Try re-entering tilt mode (for tilt) and using the reset keys to switch between default and your last used value.


Special Thanks
- Gedemon for his spreadsheet of Lua objects[forums.civfanatics.com]
- Steam user Reavver for the guide on camera rotation.
- Reddit user Kilcunda for the fix for top edge scrolling.
- Sukritact for his Screenshot Mode to get the images.


Popular Discussions View All (4)
47
15 Oct, 2020 @ 8:04am
Bugs
Kyl
2
21 Nov, 2020 @ 8:30am
General Discussion/Questions
Kyl
0
9 Aug, 2018 @ 9:09pm
PINNED: Troubleshooting
Kyl
154 Comments
19 Aug, 2023 @ 5:17pm 
buddy,we need a new version
BloodW0lf 7 Apr, 2021 @ 3:41am 
Any news on an updated version?
Sosisochka 1 Feb, 2021 @ 6:57am 
The mod itself is awesome but i have a question, how do i get access to the panel of the mod in game which was shown in screenshots?
RedHammer 26 Jan, 2021 @ 9:05am 
omg! i cant believe, is the world flat? xD
thatsBuck 8 Jan, 2021 @ 5:01pm 
best efforts! i would really enjoy shooting B roll and stories with a free camera!! :D
Grennap 22 Nov, 2020 @ 3:48pm 
goooood
Moyocoya 21 Nov, 2020 @ 10:51am 
Yeeeeesss !!!
Kyl  [author] 21 Nov, 2020 @ 9:46am 
Hey everyone! I'm back with a freshly built PC and mentally ready to mod this game again.

The default camera is so limited in this game, and this was one of my favorite mods to make. I'm planning to make a new version with a new Steam page in the near future (this will probably be the first to be updated). I'll post an comment a link to the new page once its created.
rrp 19 Jul, 2020 @ 4:36am 
This mod is marked as "incompatible" by 1.0.2.39 game version, but can works with this version (tested only on vanilla).

Free Camera use Q and E keys for rotation, but this key are used in:
* standard game key map (setting -> keyboard menu)
* CQUI keymap (when use this mode with "bindings mode" set to not "standard")
You can:
* unmap it in "game setting" -> "keyboard" and (if you use CQUI) in "CQUI settings" (by switch "bindings mode" to standard)
* change this mapping in "Free Camera" setting menu or in "FreeCamera_Settings.sql" file
Some other keys can need remapping too.

To use "Free Camera" user interface (time of day, camera control, settings) you need add ContextPtr:SetHide(false); at end of "UI/FreeCameraUI.lua" file - after: Initialize();
Then after load game Free Camera UI was shown and can be close (via click on down-arrow) and re-open (after go mouse to bottom screen border and click on up-arrow).
NorthValley -VI- 9 Jul, 2020 @ 5:09pm 
This is literally my savior, please just edit your own camera @Heofon