Starbound

Starbound

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Project Blade Dance: Broadswords - Legacy version
   
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11 Nov, 2017 @ 4:06am
6 May, 2018 @ 8:10am
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Project Blade Dance: Broadswords - Legacy version

In 1 collection by Ribs
Project Blade Dance
7 items
Description
Development on this branch has ceased, I will release a new version of this mod in the coming days, with the hopes of making this mod vanilla multiplayer compatible, to some degree at least.



Non-steam version here.[drive.google.com]

Since many of you seems to enjoy having custom combos on melee weapons, i decided to apply custom combos to most if not all of the vanilla starbound broadswords. Featuring a custom idle stance and a 5 hit-combo. As well as some unique combos to the energy sword.

Mod is NOT client-side

Known Issues:
-Very OP (this i won't fix, use at your own discretion).
-Various mod conflicts: Please send over your starbound.log so me and my good friends can help you.
-Will not work with aimable melee, consider using the aimable patch.
-Expect bugs and glitches with the RNG sword, because there's some rng element to it.

"But wait! Where's the Protector's Broadsword in all of this?" i hear you asking. Just go here and be the best Protector that cosmos has ever seen.


I appreciate all the feedback that i get.

Animations, coding and compiles: Ribbon.

Changelog:
v1.0
-First iteration of the mod.
v1.1
-Added "Dark Souls" sword idle stance for RNG swords and Durasteel broadsword, Timepierce and Hokucide.
-New animations for the swords above.
-Fixed Timepierce freezing mid-combo.
-Now uses the correct damage values and fire time.
-Fixed alt abilites sometimes will not use the correct swoosh sprites.
v1.2
-First implementation of alt abilities's custom animations.
-Added 2 reanimations for blinkslash and traildash, more incoming!
v1.3
-Changes made to broadswordcombo.weaponability
-Added partial support for modded weapons that uses the vanilla combos. They now uses the "holstered" set of animations
-Added 2 reanimations, one for parry and one for kunai blasts.
v1.3.1
-Reverts changes made to broadswordcombo.weaponability and combobroadsword.animation as this causes incompatibilites with modded weapons (as a result, removed partial modded weapons support)
-Applied combo system to the Oculus Reaver.
-Slight tweaks to "flamethrowersword", "flipslash".
-New animations for blink explosion.
v1.4
-Removed .animation file and crammed everything into .activeitem, hopefully this will fix the issue with the crashing solus katana
-Energy swords update, the solus katana and the violium broadsword now costs energy to use, be careful. Also 2 new sets of animations inspired by the legendary DerpFenrier
v1.4.0.1
-Lowered the enery usage of the two energy swords.
v1.5
-Entered beta: Fixed a couple of nasty bugs related to the firetime (RNG swords might still suffer from this: aka freezing after a combo is finished).
-Tweaked flipslash: You can only use flipslash in mid-air. Minor changes to the flipslash flight path and flight speed.
-Tweak blinkslash: Uses the correct elemental swoshes for the correct elemental type. Also useable while you're falling, not sure if you'll need it but why the hell not?
v1.6
-An experimental fix has been pushed to combat the issue of randomly generated swords not swinging after a combo. This is done by setting the fireTime to a fixed value. The sword will still have variable damage per second values, but the fire rate won't.



Here's a picture for no reasons

(Before you ask, it's a bonesaw's coat and an outlaw's pants. And don't ask me how to get the swords, they're in the vanilla game, figure it out yourself!)
Popular Discussions View All (5)
99
21 Apr, 2021 @ 11:54am
PINNED: Bug reports
Ribs
38
7 Jul, 2018 @ 6:19pm
PINNED: Ideas and Suggestions
Ribs
1
10 Aug, 2018 @ 1:43am
All weapons affected by mod
brokeboy T
643 Comments
Ribs  [author] 16 Sep, 2021 @ 10:22am 
thanks but i rarely make starbound mods these days, you're bound to find someone else who's more talented than i am.
Lacosta Boy 23 May, 2021 @ 12:47pm 
understandable anyway thanks:)
Ribs  [author] 19 May, 2021 @ 7:18am 
It is possible to add combos to all melee weapons. I just don't find this game fun to play or to mod anymore
Lacosta Boy 19 May, 2021 @ 3:17am 
yo is it possible u will make a blade dance for spears
Dream killer 8 Oct, 2020 @ 10:37am 
what version you talking about
Ribs  [author] 8 Oct, 2020 @ 9:05am 
No, that version will not be updated
Dream killer 8 Oct, 2020 @ 7:49am 
you talking about Project Blade Dance: Aimable Broadswords
Dream killer 8 Oct, 2020 @ 7:49am 
talking about Project Blade Dance: Aimable Broadswords
Dream killer 8 Oct, 2020 @ 7:40am 
ok
Ribs  [author] 7 Oct, 2020 @ 10:49pm 
not this version, the new version will be updated once i got around to working on it