Cities: Skylines

Cities: Skylines

Ocen: 43
Pickup Truck
   
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Assets: Vehicle
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1.904 MB
31 października 2017 o 10:52
31 października 2017 o 10:55
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Pickup Truck

Opis
Vehicle

This is the industrial version.
There also is a residential version
and here is a prop version .

Ingame Information
Name: Pickup Truck
Top Speed: 150 km/h (30 in the editor)
Colors: yes
Transparent windows: yes
Class: Industrial

Model Information
Mesh: 3390 tris
Textures: 512 x 512 px

The Model is availalbe for free here: CadNav [www.cadnav.com]
I edited the mesh, converted it to Cities: Skylines and made the additional texture maps.
Komentarzy: 12
on the minefield  [autor] 3 listopada 2017 o 8:20 
I'd say you should make sure there is no connection between the wheels and the body. From what you wrote the game treats your whole model as wheels and therefore spins it : )
Amonkey5 3 listopada 2017 o 7:44 
Hello u. I create assets as well and I have seen what u do. Can I ask u a question about a problem about the game? My vehicle asset (I created only one) is not moving like it should. It does summersaults all the way. Right. What did I wrong?
Tuppence442 2 listopada 2017 o 13:15 
Definitely could use a few boxes in the back to identify it better as an industry vehicle, but even so these are fantastic trucks
BrowncoatTrekky 1 listopada 2017 o 15:56 
Bundles of hay or a chicken roost for farming industry be cool.
on the minefield  [autor] 1 listopada 2017 o 15:51 
What do you think should I add some cargo to this one then?
Blujitsu 1 listopada 2017 o 14:11 
Awesome, thanks. The current residential one looks too much like a rally truck to fit in my city.
on the minefield  [autor] 1 listopada 2017 o 14:07 
Hmm... I can do that : )
Blujitsu 1 listopada 2017 o 13:37 
I meant this specific vehicle, without all the headlights/roll bars, as a residential vehicle.
BrowncoatTrekky 31 października 2017 o 19:23 
Thanks
on the minefield  [autor] 31 października 2017 o 19:10 
I already did a residential version : )
This one is for the standard industry