Total War: WARHAMMER II
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Sons of Grimnir - Compilation
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26 жовт. 2017 о 20:25
12 груд. 2021 о 9:30
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Sons of Grimnir - Compilation

Опис
This Unit has been ported over to TW:WH3: https://steamproxy.net/sharedfiles/filedetails/?id=2853685632 You will find all future updates and developments there.

This is just a simple compilation of all the Sons of Grimnir units I have created thus far. For those of you running lots of mods, hopefully this will help organize things a bit.

These are ports of the original TW:WH1 units I created a couple years ago, so if you want more details, Feel free to check out the individual mods for further details on each unit!

Rune Golems: http://steamproxy.net/sharedfiles/filedetails/?id=802200460
Rune Golem Hurlers: http://steamproxy.net/sharedfiles/filedetails/?id=803632921
Irondrake Grenadiers: http://steamproxy.net/sharedfiles/filedetails/?id=794564319
Slayer Riveters: http://steamproxy.net/sharedfiles/filedetails/?id=794308483
Gromril Gunners: http://steamproxy.net/sharedfiles/filedetails/?id=793754939
Slayer Sappers: http://steamproxy.net/sharedfiles/filedetails/?id=791143389
Slayer Linebreakers: http://steamproxy.net/sharedfiles/filedetails/?id=790059901

Please note! This mod is balanced for the VANILLA version of the game! I have a separate mod specifically balanced for both the SFO and Radious overhauls as well. See below!

Radious Version: https://steamproxy.net/sharedfiles/filedetails/?id=1181813031
SFO Version: https://steamproxy.net/sharedfiles/filedetails/?id=1367453051

Don't forget to rate and comment! Let me know if these units work, or if they need further balancing.
Коментарів: 114
Mystical Llama  [автор] 16 серп. 2021 о 7:28 
@Anax - Probably not, my man. Jenosite is a great author, and he asked to borrow some of my Rune Golem re-textures and ideas some time ago. But I don't keep up with his work. I'd prefer to keep my involvement simple, since I'm mostly done with public modding for the near future.
sashkamel1 16 серп. 2021 о 2:24 
Wow! Thank you for your rapid reaction, love this mod!
Anax 16 серп. 2021 о 0:23 
https://steamproxy.net/sharedfiles/filedetails/?id=1520441831 can you make it please compatible wiith this mod ? as i see some textures are conflict
Mystical Llama  [автор] 15 серп. 2021 о 17:05 
Got it. Looks like CA performed a small code-cleanup by renaming their workshop building chain to reflect it's actual level values as opposed to it's tier value. I also applied an update to have these units fit the Dwarf's new unit recruitment policy, removing most of the secondary buildings which previously made recruitment of troops like Iron Breakers more complicated.

Thanks for the bug callout @Sashkamel1!
Mystical Llama  [автор] 15 серп. 2021 о 16:38 
@Sashkamel1 - You're right, the Grenadiers aren't appearing for some reason... and I'm having trouble determining why. I'll have to do a full debug to see what CA changed. For now I'll add a known defect.
sashkamel1 15 серп. 2021 о 15:54 
By the way, Rune Golems have a very cool animation when they put their halberds on the ground and start throwing stones. Very cool and unexpected!))
sashkamel1 15 серп. 2021 о 14:55 
It is impossible to recruit Irondrake Grenadiers in the campaign, am I the only one?
Mystical Llama  [автор] 15 серп. 2021 о 8:47 
Rune Golems are buffed by Heavy Infantry/Hammerer techs, slays by all standard slayer buffs, and Gromril Gunners by a split between Ironbreakers and Thunderers.

All will received boosts from their general archetype. RuneGolems are the only real odd bird since they don't have an analog.
Obtite 15 серп. 2021 о 3:58 
not what am refeering to, what tech and skills buffs the diffrent units,
for example. does rune golems get buffed from longbeards or maybe hammerers, id like to know so i know what lord they fit most with
Mystical Llama  [автор] 14 серп. 2021 о 23:10 
Runeforge and the Slayer Shrines for the most part. Gromril Gunners can be recruited using the same building as IronBreakers.