Divinity: Original Sin 2

Divinity: Original Sin 2

123 ratings
Auto Identify - Classic Edition
   
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Type: Add-on
Game Mode: Story
File Size
Posted
1.791 KB
24 Oct, 2017 @ 6:58am
1 Change Note ( view )

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Auto Identify - Classic Edition

In 1 collection by fireundubh
fireundubh's Mods - Classic Edition
7 items
Description
Link: UPDATED FOR THE DEFINITIVE EDITION

With Auto Identify, at Loremaster 5+, items will be auto identified when you add an unknown item to your inventory or open any container, eliminating the need for an Identifying Glass and time spent identifying items. Unknown items sold to Loremaster 5+ traders will also be identified.

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16 Comments
tech-priest 31 Aug, 2018 @ 7:45am 
Please, update for Definitive Edition
Drunsy 17 Jun, 2018 @ 2:44pm 
@SirAtomos the mods are installed into the normal workshop folder first and when the game launches it copies them into your documents-larian-divinity-mods folder.. but then the game treats them as normally installed mods which you need to delete manually (this can also cause your active mods to reset)
SirAtomos 9 Jun, 2018 @ 2:02pm 
Used your mod for a few months. Recently I decided to slim down my mod list, removing your mod in the process. Though I disabled your mod within game before deleting it entirely it still shows your mod in the modlist... Any ideas you may have as to why this may be, would be greatly appreciated.
ImmortalZodd 23 May, 2018 @ 7:54am 
how does this mod work not sure I fully understand
fireundubh  [author] 15 May, 2018 @ 9:42pm 
@autodidakto: Based on the scripting functions available to us, I don't think so.
autodidakto 4 Apr, 2018 @ 2:16pm 
Is it possible for this to work in any bag, with the item being identified when someone in the party has a high enough level (not just 5)? That would be the ultimate QOL. Thanks for your work.
Dęąth Viper 27 Mar, 2018 @ 3:31pm 
wait so I have to put it in the bag with the person who has loremaster? GOTCHA was a misunderstanding relax lol
fireundubh  [author] 27 Mar, 2018 @ 12:12am 
Tested and working with the latest patch. If the mod is not working for you, you have a mod conflict, or you're transferring items between party members, which is not supported.

Any further "it's not working" posts lacking any details will be deleted.
Shade 22 Dec, 2017 @ 7:06am 
I use my necro/warfare deathknight fane as my loremaster/loot whore specifically cause of this mod. /Bless you saving me like 50 hours of scanning crap. ; - ;