The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Curse of the Cursed
   
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23 окт. 2017 г. в 10:29
23 окт. 2017 г. в 13:22
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Curse of the Cursed

Описание
Adds an 8% chance to get "Curse of the Cursed" on any floor. This curse turns all normal doors into "cursed doors" (spike doors).

Fairness improvements:
- spawns a random heart, chest and grab bag in the start room
- Keeper is not able to get this curse
- This curse can only be activated once every run
Комментариев: 19
V0rp 21 апр. 2023 г. в 18:34 
skill issue
Getcho0 5 окт. 2022 г. в 15:02 
actual awful implementation, at least the other curses dont set you up for death on low hp
Gibus 14 сен. 2022 г. в 14:59 
ew
Infinity 26 янв. 2022 г. в 10:44 
curse of the cursed:masochists dream land
Steel, my beloved 29 июн. 2021 г. в 19:06 
Still works?
Mizune 5 июн. 2021 г. в 3:08 
yeah cool, but fuck that is torture dude :vlambeerEyes:
Ozcar4206969 17 мар. 2019 г. в 4:43 
Very cool mod! One suggestion I have is drop a Sun card in the starting room of a room with this curse, it helps with mapping if used immediately but you could use it later to get back some hearts
Gosha 30 янв. 2019 г. в 0:42 
It's a cool mod idea but... fuck that.
The Donald 18 фев. 2018 г. в 20:49 
also it is horrible if you get this curse as the lost
The_furf_of_July 28 ноя. 2017 г. в 15:14 
I've noticed that there's not much variety in the starting set of drops... for example, I've gotten a chest with a dime and a penny, a soul heart and a mystery sack with a bettery and a moon card, the same exact combination, on several different runs. I think the way it's coded has the game spawn a specific, pre-filled chest and sack, rather than randomly generating them. It might be something you'd want to fix... or maybe you could use this as a way to implement my other idea... if you could program it to spawn a chest or sack that specifically contains a World card every time, it could solve the issue of mapping and dead ends. Let me know your thoughts or if I'm being helpful.