Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Scrambled Caribbean [RF+GS+NFP+LP]
   
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22 okt, 2017 @ 12:31
1 jan, 2021 @ 10:44
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Scrambled Caribbean [RF+GS+NFP+LP]

I 2 samlingar av blkbutterfly
Scrambled Maps
18 artiklar
Scrambled Oceans
5 artiklar
Beskrivning
Ursprungligen skrivet av Pres. Donald Trump:
This is an island surrounded by water, big water, ocean water

An internally randomized map of the Caribbean. Huge map size.

Not a World Builder map but a map script developed from a Satellite image.

Support for Rise & Fall (lots of reef), Gathering Storm (volcanoes, geothermal fissures, coastal flooding and notably river flooding) and Standard Rules (with Extended Great Barrier Reef). New Frontier Pass Secret Societies is supported with Ley Line generation.

Play in Pirates scenario!

Now you can play now on Nintendo Switch and other consoles/platforms that support 2K cloud save!
Populära diskussioner Visa alla (1)
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22 okt, 2017 @ 13:13
Suggested Civs
blkbutterfly
12 kommentarer
blkbutterfly  [skapare] 28 dec, 2020 @ 6:09 
@henrix Done! A long time coming :steamhappy:
Coach 14 mar, 2019 @ 6:57 
u need to update this asap fam
Razzor012 12 maj, 2018 @ 17:47 
Now you can play as tropico in this game
MEmeist 2 jan, 2018 @ 15:08 
Thank you!!
:steamhappy:
blkbutterfly  [skapare] 30 dec, 2017 @ 11:47 
MEmeist 30 nov, 2017 @ 0:29 
could you add a scrambled pacific Ocean?
blkbutterfly  [skapare] 3 nov, 2017 @ 17:35 
@[EPIC]CowGoMoo Actually I asked the same thing from @HandyVac about 6 months ago! :steammocking:

The landstrip data is taken from a satellite image which is scaled down. Pixel:square. (Hex map might confuse you but the hexes are still arranged in a coord sys.) Then you encode the map data from the image. Yes, it is painstaking, but it's no different to other hobbies :steamhappy:

[EPIC]CowGoMoo 3 nov, 2017 @ 17:03 
This map is really cool! Thanks!

I would love to make my own map where the land tiles are fixed, but hills, resources etc... are randomized just like on this map. I looked at the Caribbean.lua file and I noticed you have the landStrips array that defines all of the land tiles. How did you get this list of tiles? I assume you build the map in worldbuilder and then somehow got the tile coordinates that way since manually entering in all of the coordinates would be a nightmare, but I can't figure it out.

Please let me know! This map is awesome <3
blkbutterfly  [skapare] 1 nov, 2017 @ 21:56 
@sprackattack You're welcome
sprackattack 1 nov, 2017 @ 21:43 
Thanks for the laugh.