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The only way that only one portion of the hud could move like that is if the code itself had been edited. Perhaps a download error may have caused this? A redownload should fix it.
This is what the healthnumber code should look like:
(localplayerpanel.res)
"HealthNumber"
{
"ControlName" "Label"
"fieldName" "HealthNumber"
"xpos" "r90" [!$OSX]
"xpos" "r88"[!$OSX]
"ypos" "r46"
"wide" "70"
"tall" "26"
"visible" "1"
"enabled" "1"
"labelText" "%HealthNumber%"
"textAlignment" "west"
"font" "HUDHealth"
"zpos" "2"
}
I've installed one addon from each of the panels.