XCOM 2
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Weapon Upgrades Expanded WotC
   
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5 Oct, 2017 @ 6:45pm
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Weapon Upgrades Expanded WotC

Description
Rebalances some Basic and Advanced weapon upgrades and adds late-game Prototype weapon upgrades. WotC version of this mod.

Early-Game Weapon Upgrade Rebalancing
  • Basic Laser Sight increased to +10% crit
  • Advanced Laser Sight increased to +12.5% crit (UI only shows 12%)
  • Basic Scope increased to +10 aim (+15 in no-cover)
  • Advanced Scope increased to +15 aim (+20 in no-cover)
  • Superior Scope increased to +20 aim (+25 in no cover)
  • Basic Hair Trigger increased to 10% chance
  • Advanced Hair Trigger increased to 12.5% chance (UI only shows 12%)
  • Basic Repeater increased to 10% chance
  • Advanced Repeater increased to 12.5% chance (UI only shows 12%)

Prototype Mods
  • Prototype Laser Sight - Grants the Marked ability, which gives 15 aim to all allies firing against the target
  • Prototype Scope - Grants the Headshot ability, which guarantees a crit
  • Prototype Hair Trigger - Grants the Rapid Fire ability
  • Prototype Stock - Grants the Ever Vigilant ability
  • Prototype Expanded Mag - Grants the Hail of Bullets ability
  • Prototype Auto-Loader - Grants unlimited free reloads
  • Prototype Repeater - Grants the Chain Shot ability

Known Issues
  • None

Compatibility
  • Upgrades can be applied by Resistance Weapon Upgrades
  • Currently incompatible with Grimy's Loot Mod
  • Overwrites the LateADVENTWeaponUpgrades, MidAlienWeaponUpgrades, and LateAlienWeaponUpgrades loot tables
  • No class overrides

Credits
  • PrometheusDarko - created the original idea and mod
  • TheMediator - helped out before I came along
Popular Discussions View All (2)
1
1
19 Apr, 2022 @ 7:47pm
small tweak needed to fix prototype autoloader
Ichthyic
0
4 Apr, 2021 @ 11:49pm
KOREAN Localization
Brain_is_Back
55 Comments
Austere Hare 25 Jul @ 5:40am 
attiladuran123 3 Apr @ 8:12am 
Is there a way how to make something like this for Heavy Barrel attachment ?
Spykitty358 2 Mar @ 11:59pm 
To awnser the Question of can you add prototype mods via console. Yes if you put in the normal code for original weapon mods but add Ptr at the end and how much you want

additem CritUpgrade_Prt 5
additem AimUpgrade_Prt 5
additem ClipSizeUpgrade_Prt 5
additem FreeFireUpgrade_Prt 5
additem ReloadUpgrade_Prt 5
additem MissDamageUpgrade_Prt 5
additem FreeKillUpgrade_Prt 5
mamonths 19 Feb @ 1:06pm 
super late game still only one prototype
Green Phoenix 26 Mar, 2023 @ 9:21am 
is there a way to add them through console command?
Zedonova Nova 31 Dec, 2022 @ 1:31am 
what would be great is if we could attach the visuals of the attachments to the vanilla attachments. I might try to look into that.
Noname 19 Oct, 2022 @ 3:11pm 
hi, where to find this "headshot" ability (from a prototype scope) as a standalone perk?
redstorm79 3 Nov, 2021 @ 3:08pm 
works
Brain_is_Back 4 Apr, 2021 @ 7:16am 
I have translated this mod into Korean.
If it is confirmed that it is applied properly, I will share the file.
Brain_is_Back 4 Apr, 2021 @ 7:09am 
@Ludwig the Spectre As a person who has used this mod, I recommend number 9.
If the continental bonus or other resistance card increases the efficiency of weapon upgrades by one level, the reload count will be reduced to one.