XCOM 2
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Unblockable Flamethrowers
   
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3. okt. 2017 kl. 13.11
5. okt. 2017 kl. 6.19
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Unblockable Flamethrowers

I 1 samling av RealityMachina
RealityMachina's War of the Chosen Mods
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Beskrivelse
Flamethrowers are no longer inhibited by low cover. High cover will still block them.


In addition:
XCOM flamethrowers will now apply a small burning effect on any target they hit.

Purifiers will now always hit anything in range instead of having a chance to miss.

All flamethrowers also now have a chance to panic things. Purifiers get a relatively low chance, normal XCOM flamethrowers get a middle of the road chance, Hellfire Flamethrowers should panic most enemies.

Wearing a hazmat vest or some other fire immunity item will make a unit invulnerable to the panic check.

There's also one enemy who is specifically not afraid of fire despite being an organic unit: Priests. Presumably they just go "Hallowed are the Elders" when set on fire or something.
31 kommentarer
agris 17. mars kl. 12.00 
Anyone run this with vanilla X2, no wotc?
Daverin2112 16. nov. 2022 kl. 6.03 
I confirmed years past that the original modded Advent Flamethrower weapon for Xcom worked with this. So at minimum, if it is based on the code/mechanics of Purifiers or the original heavy weapons, it should. I have installed it with chemthrowers, will confirm whether or not I see a panic.
hottt3 16. nov. 2022 kl. 4.34 
Does this work with modded classes/weapons?
Dragon32 6. juli 2021 kl. 12.29 
@GargakOfTheEast
This mod's not changed in almost 4 years so probably.
GargakOfTheEast 6. juli 2021 kl. 12.02 
I don't understand. Why did the panic on the Hellfire Projector go away?

Is it incompatible with Bio Division?
GargakOfTheEast 26. juni 2021 kl. 21.41 
Making the flamethrower panic again is utterly amazing. I thought it was great in Enemy Within (its range made it balanced). I dunno why they nerfed them so hard in XCOM 2. I always felt the Flamethrower and Hellfire Projector were pathetically weak.

Adding back the panic makes it awesome again, just like the old MEC flamethrower was.
Syro System 31. okt. 2020 kl. 17.17 
@God Hates Weebs
Purifiers don't exist in vanilla, so no.
Novash 14. juli 2020 kl. 4.37 
Any chance of something similar for EMP grenades? For some reason, in most cases, it seems Firaxis thinks that EMP needs a LOS to affect targets :steammocking:
Olof Plays 27. mars 2020 kl. 10.07 
This mod makes purifiers terrifying. Sweet! :)
God Hates Weebs 3. des. 2019 kl. 3.42 
ay im a bit cheap does this work with vanilla?