Garry's Mod

Garry's Mod

53 ratings
Halo Custom Edition SPV3 Sparrow Hawk Prop
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Roleplay, Scenic
File Size
Posted
4.462 MB
23 Sep, 2017 @ 8:21am
1 Change Note ( view )

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Halo Custom Edition SPV3 Sparrow Hawk Prop

In 1 collection by Hawk
Hawk's Halo Ports
17 items
Description
Hey guys! Today I have the second prop in the trilogy of halo wars themed props i'm doing, Today we have the Sparrow Hawk! This is one of my favourite halo vehicles and I heard that there was one in SPV3 so I decided to extract it and port it over! All credit to the creation of the models that I do go to their respective owners, All I do is extract them for Source use :)

Go any props you'd like to see? I'm open to suggestions! Also, Leave a like cause ya boi needs those GMod achievements!

This Hawk also has a second skin I quickly made. The skin is more of a request from a friend, the skin will also be applied to the Vulture, The skins are plane UNSC green and UNSC gray.

Enjoy!
23 Comments
M 29 Aug, 2022 @ 3:57am 
Rated! Thumb up left :)
Could you help my dupe out too?
I am collecting on achievement. Thanks bro!
https://steamproxy.net/sharedfiles/filedetails/?id=2631257035
Hawk  [author] 6 Nov, 2017 @ 11:13pm 
If you go ahead, make sure responsible credit is given where due.
HATE Recon 6 Nov, 2017 @ 8:53pm 
Me and my friend have slowly been converting aircraft models to HVAP, porting new ones and everything. We also made over 50 weapons on the tfa base, including promethean weapons. Would you mind if we made this model flyable using the HVAP base to use on our server? Great looking model, and I've always loved the Hawk.
CPLSkull 13 Oct, 2017 @ 2:33pm 
Fuck yeah spv3
Hawk  [author] 1 Oct, 2017 @ 7:47am 
Shade cannons were pretty bad against enemy's tbh, I really didn't like them
JaguarFox 1 Oct, 2017 @ 7:01am 
The one Covenant enemy that I really like the deisgn of is the Shade Hunter, they just look so cool with the black armor, purple lights, and their Shade cannons.
JaguarFox 1 Oct, 2017 @ 6:59am 
Yeah I can relate with illumination masks (depends on the complexity of the desired areas on the sheet)
Hawk  [author] 1 Oct, 2017 @ 6:34am 
I mean I can but I'd rather not cause I hate working with view models, too difficult to set up in my eyes
JaguarFox 1 Oct, 2017 @ 5:38am 
Idk how exactly the internals work for the CE engine but couldn't you port over the view models from it? Interestingly, SPV3's viewmodels don't match the Master Chief included in that mod, they actually match his model from the older version of TSC:E (which honestly I think is a better model than what they used for SPV3 but that's their choice, not saying that SPV3's Chief is bad model, just that that one seems better looking than it)
Hawk  [author] 30 Sep, 2017 @ 4:36am 
I would but I have no idea how to make view models (the thing that allows you to see the weapon and arms in 1st person)