Garry's Mod

Garry's Mod

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Spastik's Toybox
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Content Type: Addon
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2.083 MB
18 dec, 2012 @ 21:06
28 nov, 2014 @ 20:23
18 ändringsnotiser ( visa )

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Spastik's Toybox

I 1 samling av Ꮆㄖ尺乇ᗪ卂几
ISOT Collection
17 artiklar
Beskrivning
Special Thanks goes to BFG, Awcmon, Zombie Extinguisher, and SAGA_ for their help coding these and fixing all of the bugs and to Bill Nye (Mandrake F.), Silentkiller101 for hosting our weapons for Online Testing and Mr. Gasmask Mk II for some KICK-ASS artwork.

BEFORE ASKING A QUESTION, PLEASE LOOK IN THE THREAD SECTION FOR THE FAQ AND READ THAT, YOU MIGHT FIND AN ANSWER TO WHAT YOU WERE GOING TO TYPE. IF YOU HAVE BUGS, POST THEM IN THE BUGS THREAD.


Throughout history, mankind’s weaponry has constantly evolved. From the first spears made of sticks and stones to the humble AA‐12 Automatic Shotgun, the art of weaponry has taken on numerous forms and iterations.

That’s where the S&G Munitions Corporation comes in.

Are you tired of using the same old firearms? Haven’t you always wanted to wield a shotgun made of soda cans and oil drums? Ever feel like firing a rocket launcher made of batteries and duct tape? Even if you didn’t answer yes to any of those questions, Spast.ik’s Toybox is the armament collection for you!

What the hell is this?
Well, Spast.ik's Toybox is a weapon modification that focuses on emulating the classic weapons of yesteryear, meaning that Ironsights are restricted to only certain weapons, sprint animations are nonexistent. It features unique weapon designs created with Clavus' SWEP Construction kit, all designed by myself and the rest of the team. Originally a small time mod on garrysmod.org, it's grown from being just myself making simple beginner SWEPs into a six‐man team effort.

Features
•Over 50 weapons available
•Custom designed weapons
•100% Multiplayer compatible
•Overall classic feeling
•Does not require CSS or the Half Life 2 episodes (for the most part, it won't break if they aren't mounted)

What’s to Come?
+Fixes for the laser sights on the Silenced Weapons (for now, they’ll have crosshairs enabled until we fix the bugs) +Entity world models for the Turbo Lover and Penguinade
+C_Hands for all weapons
+Balance changes

The Group
Although my name happens to be in the title, I am not the sole developer of this mod. The group that develops this mod, S&G Munitions, is composed of:
Spast.ik ‐ Modelling, Coding, Promotional Material
Goredan ‐ Uploads, Icons, Modelling, Coding, Head of Penguin Management
BFG9000 ‐ Coding, Revisions
Awcmon ‐ Coding, Revisions
Zombie Extinguisher ‐ Coding, Icons, Kill Icons
SAGA_ ‐ Coding, Entity Coding, Revisions

Group Page
https://steamproxy.net/groups/SGMunitions
Populära diskussioner Visa alla (10)
405
27 apr, 2020 @ 7:40
Weapon Function Suggestions Forum
Grixis
142
8 jul, 2019 @ 14:31
Bugs' N Stuph: IF YOU FIND BUGS, POST THEM HERE
Ꮆㄖ尺乇ᗪ卂几
9
18 jun, 2015 @ 18:09
Buff/Nerf requests
Grixis
859 kommentarer
regunkyle 1 okt @ 14:54 
so when so you think this update will release?
Grixis  [skapare] 25 sep @ 6:04 
@Blaze, that's intentional. I mean, you have a chance at losing any time you gamble so losing by having a rocket fall at your feet or having two of your rockets collide with each other in your face is considered losing with this weapoon, though I definitely think the weapon could use a rebalance in how fast it fires and the odds of it firing a dud.
BlazeTheCatMan 17 sep @ 20:26 
i think the gambler needs a patch as some rockets will fail and fall out and blow you up!
Silver 19 aug @ 11:18 
Holy shit a remake?? I thought this mod was gone and was trying to find it, I had forgotten the name but finally found it in my mod list

So much nostalgia, and still much cooler weapons than most packs now
Grixis  [skapare] 11 aug @ 9:08 
Good news at least on weapons, I'm not removing anything. Worst that'll happen is some weapons will be changed significantly but I'm doing my best to retain original functions. Rocket Rifle for example, it's going to primarily be an assault rifle now but the rocket function will stay on as an underslung launcher. You can see some progress on my profile in my screenshots. Haven't touched it in a minute just to keep myself from burning out and because I've had other things going on but it's going to be an on-off development cycle.
mistrz łyżek 11 aug @ 6:00 
YO I LOVED THIS WHEN I WAS YOUNGER I DIDN'T EVEN KNOW THERE'S A REMAKE IN THE MAKING KEEP UP THE GOOD WORK
TaintedPath 3 jul @ 14:21 
Glad this addon is getting a remaster in the future, will miss some of the weapons that won’t be included in it but it will be worth the wait
lol 13 feb @ 14:43 
@Grixis The only major bug complaint I have is that when you pick up an item while holding certain guns (The Turbo Lover for example) and drop it, it will automatically switch to another weapon. It also doesn't seem to work properly with the "Last Weapon used" button bind. That's the only real issue I've noticed though.
Penoltinum 5 feb @ 9:09 
Pog
Grixis  [skapare] 5 feb @ 8:18 
Quick update for anyone that checks this. Work’s going swell so far, mostly on the modeling end. A few weapons have been given pretty solid redesigns and I’ve got a roadmap in development now that’ll help keep progress on track. I still can’t say how long this will take nor do I want to since doing that adds months onto the expected timetable, but we’re doing pretty good overall.

I think everyone will like how some of the redesigns and overhauls will look. Barring a few weapons that are unsalvageable in their current state (Turbo Lover, the Greaser, The Eleventh Hour, etc.), every weapon will be redone in a way that doesn’t damage their core aesthetic identity.

If you haven’t already PLEASE take the poll below this post, it’ll really help give me ideas on how to continue with the remaster. Share it around if you know anyone that has used the toybox before!