XCOM 2
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Psionic Class WOTC
   
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18 Sep, 2017 @ 2:17pm
4 Oct, 2019 @ 11:18pm
17 Change Notes ( view )
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Psionic Class WOTC

Description
-= WHAT IT DOES =-
- Makes the Psionic available from the start with the same tree as Psi Operative
- Can be trained in the Guerilla Tactics School, can rank up like other soldiers, gets AP like other soldiers.
- This mod disables PSI Lab facility construction, project is still available "Psionics" in research to build better PSI Amps.
- Psionics get access to all random XCOM talents as other soldiers. No exclusions up to now, will be checking and adding exclusions if some perks don't fit the Psionic well.
- AP gain is 4 instead of 3 like other classes per rankup.
- Psionics do not have the Psi Operative color palette restriction (no white hair etc.).
- Retains the Psionic ranking names and colorful purple star.
- NEW GTS for Psionic: Gives 20 dodge. Only during battle, you wont see it on the paperdoll. It wont even show up as a buff in the bufflist, its totally silent.
- Psionics have the normal, randomized Combat Intelligence of recruits.
- Psionics will be eligible to get Deep Cover from the AWC and be excluded from Ever Vigilant to prevent compatibility issues (you can only get one of both).
- The Psionic can now equip the TLE Psi Operative armor.

-= MOD COMPATIBILITY =-
- If you install my Class Weapons mod, the Psionic will also be allowed to wield Shotguns and Bullpups (support added).
- This mod overrides the Psi Lab with garbage to make sure it isnt seen again. With WOTC facilities this makes room for much needed other facilities and also makes it less likely you will block yourself off.
- THIS IS OBVIOUSLY NOT COMPATIBLE WITH PSI ROOKIES

-= USAGE =-
If you already have a campaign with Psi Operatives or a Psi Lab, DO NOT use this mod.

-= COVERT OPERATIONS =-
Psionics have been added to the possible Covert Operations classes that are required.

-= ADVENT WARLOCK MOD SUPPORT =-
Supports the Psionic Reaper for the Psionic class.
Popular Discussions View All (1)
1
23 Aug, 2020 @ 1:42pm
can i enable the psi labs to work again?
Dr.NDL
300 Comments
no0ne 27 Apr @ 3:22am 
Is there any mod that will add Psionic class like this but that you would still need to build psi-lab. I understand that psi-lab is useless after creating psi-op this way but maybe it would increase psi-power for example or any other bonuses?
RedMeatAndGreens 27 Mar @ 7:29pm 
Hope someone reads this & can please help? The ability SixthSense (+20 dodge) is not showing up for purchase in the GTS. However, if I use ADVENT Avenger's other mod; Additional GTS Perks WOTC, the SixthSense perk shows up. Would like to use just this mod with the SixthSense perk, as I'm only interested in this Psionic Class & not all the other additional GTS perks for the other classes. Thanks, much appreciated.
Bilateralrope 28 Jan @ 3:24am 
Is there a way to reactivate the color palette restriction ?
Cúchulainn 12 Jan @ 4:50pm 
Can I assume that the only way to get Psionics if you have Commander's Choice Mod on, is through GTS? Which is fine by me, I just wanted to double check!
Laast 21 May, 2023 @ 12:09pm 
Psi PCS from the LW2 classes mod can't be equiped by this Psionic classe. Just FYI.
Nitefog 27 Mar, 2023 @ 1:43pm 
Does Anyone know how to make psionic perks from various perk packs show up for this class? I've looked through the ini files and cannot for the life of me figure out what to edit for them to be cross-compatible.
Dragon32 23 Mar, 2023 @ 8:47am 
@Mask
You can only equip them on vanilla psionics, not mod-added ones. There have been unsuccessful attempts to change that in the Highlander over the years
Mask 23 Mar, 2023 @ 8:18am 
I use Additional PCS mod and I can't equip my Psionic soldier the Psionic PCS. Any ideas why?
OmG RoNIKS 8 Mar, 2023 @ 8:04am 
The mod has one problem. When I use photo mode. Then the psionic class for some reason does not display psionic poses. And only basic poses are used.
Dragon32 31 Jan, 2023 @ 9:55am 
@Asierus24
I've used this mod in two (maybe 3) campaigns and never had that problem, it must be a weird interaction with another mod. Try a binary search.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_binary_search