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Well thank you for the feedback and testing. I have no idea why this mod is doing anything related to infected models like the Witch bride, but I just pushed a quick update that removes its effect on The Passing. I'd rather have the mod not affect a campaign than crash on one. Thanks again. :)
Yep! I spent 5+ hours yesterday troubleshooting my mods and game files (including a full reinstall) and this mod ended up being the culprit!
Now, I'm no modder, but after doing some spelunking on the interwebs, I think the mod is doing something to The Passing's mission files that is messing up the way it handles loading/precaching the Witch Bride's model. It may have something to do with the melee weapon unlock portion of this mod, since I tested out subscribing to a mod that added some melee spawns to The Passing and it conflicted!
Wait, really? Did you test loading the level with only this mod installed?
Yes, as unfortunate as this is, it is true. I've known about it for quite some time and I apologise for only getting around to fixing the description now. I was on a long break from Left 4 Dead 2, but that's no reason for leaving a misleading description up. I apologise. I rewrote the entire desription, edited the mod's name, and edited the preview picture to reflect the mod more accurately. Thank you for the reminder, and I apologise again. :)
@RedFox_NT:
You want me to make the Chainsaw able to reload? Unfortunately, I don't think that's possible. It was never meant to be reloaded. And I wouldn't want it to work that way anyway, because the Chainsaw already has a long draw time.
@Piggymcool:
Yeah, that's all been fixed. Melee weapons actually only have melee damages for friendly fire calculation, not for damage against any infected target. I've rewritten the description entirely to make things clearer, so feel free to read that for more info. :)
So basically, the only thing a melee weapon's damage value does is factor into the friendly fire damage calculation.
Aww, shucks... :) Oh, and I uploaded the scripts you requested. Gritty Realism pump-action shotguns! :D I said so in the other comment section, but I'm repeating it here in case you missed it.